Category Archives: General Stuff

Fanboy Review #20 — Masters of the Universe

[Note: I do not consider myself a movie critic. What follows is just one fanboy’s opinion based off of a single double viewing of the film. Oh, and there are SPOILERS ahead for this movie, so take heed.]

Full disclosure, Masters of the Universe was never my favorite toy property (that accolade goes to Transformers), but it does have a special place in my heart. The He-Man and the Masters of the Universe cartoon was not actually a Saturday morning cartoon. It aired in the afternoons (at least in Texas), just as I was getting out of school, but that only made me love it more. Instead of getting one episode per week, we got five. Even today, there’s just something about hearing that strange bone-chime/xylophone sound that announces a Filmation cartoon to take me back.

Unfortunately, the box office for this year’s Masters of the Universe isn’t looking so hot, which is a real shame. While there are hits and misses in this movie (as we’ll discuss), genuine effort was put into it, and it has a level of heart that I rarely see in movies these days. I’ve heard rumors that there will be another installment of this franchise regardless of the box office, and I definitely hope that’s true. Here’s hoping it does well enough when it goes to streaming to get Amazon to loosen the purse strings again.  

First Impressions

While the Dolph Lungren movie from 1987 has been panned, and even credited with the death of the MOTU franchise, I loved it when it came out. But even then, I knew it wasn’t quite like the cartoon. The characters, the sets, the costumes were all very different from what I had seen on the small screen.

When I first saw the trailers for the 2026 movie, it was abundantly clear that great pains had been made to make all those elements look like a direct live-action translation from the cartoon to the screen. I was intrigued by this, but of course, I’ve been burned by almost every other attempt to bring the various beloved ‘80s franchises to life for a new generation, Transformers and G.I. Joe being chief among them.

So, I set my expectations to mid, especially when I heard that Jared Leto was going to play Skeletor. Even with some trepidation on my part, I knew I was still going to go see it at least once. I wound up seeing it twice, and I hope to catch it one more time before it leaves theatres. Let’s get started and make it official.

BY THE POWER OF GRAYSKULL, I HAVE THE POWER!

What I liked

THE MOVIE SCORE: Wow, the opening moments really demonstrate the rock opera qualities of what we’re in for with this movie. It struck me immediately at how much it sounded like the Flash Gordon soundtrack from 1980. Little did I realize that this was because Brian May of Queen had lent his soaring guitar talents to the movie score, and it is sonic poetry. The composer for the score is Daniel Pemberton, who had previously created the Into the Spiderverse score, which was excellent. As soon as the movie was over, I knew this was a score I was going to download immediately. It’s one of the best I’ve heard in recent memory. Hearing the old MOTU theme in “A Job for He-Man” done with modern orchestration legitimately warms my heart.

The Director: I was not aware that Travis Knight was the director of the movie until I watched the credits. He was the one who directed Bumblebee, the only installment of the Bayverse that I actually liked. In the opening minutes of that movie, he gave us a frankly stunning look at the Battle for Cybertron. (Honestly, I wish we had a whole movie of just that.) So, it does not surprise me at all that Travis Knight was able to translate the world of Masters of the Universe to the screen. And that brings me to my next point.

The Atmosphere: As I said above, great pains were taken to make things look like the cartoon brought to life. The color palette is vibrant and beautiful. There are some definite psychedelic colors going on in the vein of Thor: Ragnarok, but that’s a good thing. That movie had more than its share of throwbacks to Flash Gordon as well. The world of MOTU was build on the artwork of Frank Frazetta, with nods to Alex Raymond and Jack Kirby, and it was brilliantly brought to life here.

The Character Designs: For the most part, when a character shows up on screen, I knew immediately who they were. The characters just looked right for the most part. There were a handful I didn’t recognize at first, but eventually I was able to figure out who they were. If I had one complaint, it was that some characters were done with practical effects (and done pretty well), while others were clearly CGI or CGI assisted. While the CGI is generally good, Beast Man looks entirely CGI, where Goat Man looks real due to the use of actual prosthetics. Also, shoutout to the return of Pig Boy and Karg from the 1987 movie. 

Skeletor: Let me just say it: I don’t like Jared Leto as an actor. Normally his involvement in a project means I’m not interested. (I still haven’t forgiven him for the worst screen-version of the Joker we’ve ever seen.) He completely disappears into his role as Skeletor, and it’s a really good performance. The CGI to give Skeletor’s skeletal face emotion helped with this quite a bit. There were some lines that seemed to get lost, but my second viewing of the movie (shoutout to the Rangra Theater in Alpine, Texas) helped with that. While Skeletor is probably the biggest departure from the cartoon, particularly when it comes to his vocal stylings, it still works. He looks awesome, he’s terrifying, and seems like a genuine threat to He-Man and his allies. 

All the Little Nods: There are so many nods to the toys and the cartoon that they really are too many to count. One of my favorites, however, was when Roboto reveals her more toy-accurate remodel, saying that it’s ‘a little revealing.’ In that moment, all the characters have their hands on their hips and tilt their heads back in a big belly laugh, just like in the cartoon. Brilliant.

Shadow Casting: When I first saw Camila Mendes in the role as Teela, I thought she was cool, but a bit far removed from the fair-skinned, bright red-headed version of Teela from the cartoon. Here’s the thing, though. Teela is secretly the Sorceress’s daughter. And who does Camila Mendes look like, especially when out of her Teela persona? Answer: Morena Baccarin, who plays the Sorceress! Nice one there, casting director.

The Fight Scenes: When it comes to throwing down, He-Man delivers. The fight choreography is pretty sharp. Some of the major action set pieces can overstay their welcome at times, but when the action scenes arrive, they don’t disappoint. My favorites are probably He-Man soloing all of Skeletor’s henchmen and the fight sequence where Ram Man and Fisto fight in the courtyard of Eternos.

The Heart: This movie has heart, and I think a good message, even if the latter gets a little muddled at times. The whole struggle comes down to who gets the wield the Power of Grayskull. Ultimately, it’s Adam—a good person who has empathy for those around him— who becomes the vessel for the Power of Grayskull. In our real world, we’re constantly seeing power applied with a lack, or complete  absence, of empathy. Seeing a story where good triumphs over evil through the just application of force, but reserved for when diplomacy fails, is something we could stand to have a lot more of in today’s cinema.

What I DIDN’T like

The Runtime: The movie clocks in at two hours and thirteen minutes (though AMC puts it at two hours and twenty minutes). As a fan of The Lord of the Rings films, I don’t mind a long movie…provided that the content we’re seeing is good. This movie honestly could have used a tighter edit. There are some scenes that go on and on, and I think a more streamlined cut of the film would have done wonders for it. Keep the heart and soul, but trim the fat. I think the movie succeeds despite this, but I think it should have been around ninety minutes, give or take.

Telling, Not Showing: I think the movie missed a step with the sequences on Earth. We’re told by Adam’s boss that people like him, that he’s thoughtful, and understanding, but we don’t see it. Adam says that he’s really good at his job, but again, we don’t see that in action. Instead of him about to lose his job for obsessing over finding the sword, I would have much rather had a scene where, as a member of Human Resources, someone is having a real problem at work and Adam helps them through it with some well-placed words of wisdom.

Or show him resolve a dispute between conflicting parties by establishing trust and helping them find common ground. I think that would have made the scene where the Sorceress tells him why she chose him to be the recipient of the Power  that much more impactful. Most of the time it feels like stories have a lot of setup with no payoff. This movie seems to have payoff without actually setting up that key part of Adam’s character, and that’s unfortunate.

Undercutting Dramatic Scenes with Humor: Here we go again. This has been my complaint on so many movies the last couple of years. There are only a few writers/directors who can really pull that off, and even they will play that card a little too often. (James Gunn in last year’s Superman, anyone?) This has really been a problem since Thor: Ragnarok, and this movie falls for it as well. There are several serious moments that would have been so much stronger if they had just been able to breathe. But no, we have to throw a joke in there. Most of them don’t land, and just manage to sabotage the whole works. Please, by all that is good, movie directors…please stop doing this!

The Sword Dilemma: Adam jumps through a portal to Earth and loses the sword en route. Later, when he finds the sword again, it immediately sends a signal to Eternia. Within hours, Teela and Beast Man are on Earth and able to track him down. Isn’t it a lucky break that Adam lost the sword that early? If he had held onto it, wouldn’t Skeletor’s forces have been able to track him immediately?

In that case, he would have been on his own and still a kid, and certainly no match for Beast Man. Losing the sword worked out pretty well, then. It gave the resistance a few years to regroup and relocate, and it gave Adam time to grow up to be able to face his enemies as an adult. Now, having said all that, it is possible the signal to Eternia might have only been triggered when Adam tried to activate the sword’s powers for the first time. The only issue is that Adam didn’t say the right words in the comic shop. So, it’s not clear what triggered the signal. We might have to file this under “so the movie can happen.”

Folding Space Out In the Open: When Teela brings Adam back to Eternia, she translocates right over the ruins of Eternos. I know this is so that Adam can see the destruction of the city that was once his home with his own eyes. Teela even mentions that being out in the open is dangerous. Sure enough, Tri-Klops is waiting for them, and tracks them back to their hidden base. Was there some reason that Teela needed to fold space to that specific area? Could she have not appeared back at the open cavern where the resistance is hiding out? Again, I think this is a “so the movie can happen” issue.

The Lack of Early Warning Systems: Twice in the movie, the heroes are caught completely unaware by the arrival of enemy fighter craft. They sound the alarm only after there are ships overhead firing away. For a world where technology exists, do they not have long-range sensors or radar? Do they need to just rely on visual confirmation that an attack is imminent?

King Randor: I normally love James Purefoy as an actor, but making King Randor a huge jerk was not a creative choice that I loved. I know they wanted Duncan/Man-At-Arms to be the one to give Adam the inspirational speech, but I would have loved to see an inkling of the empathy in Adam reflected in Randor, especially since Purefoy is amazing at giving that kind of inspirational performance ever since A Knight’s Tale.

I understand that Randor in this movie was trying to make Adam strong in a world that needs strength, but I don’t think that worked. There was one blink-and-you-miss-it scene in Snake Mountain when Randor sees Adam fighting as He-Man, and Randor is near tears at seeing his son become the man he had always hoped Adam would be. Now that little moment I actually liked.

Skeletor Admitting to Being a Villain: In their final confrontation, He-Man tries to talk Skeletor down. The attempt fails, and Skeletor admits that he’s evil and a villain. I’ve talked about this in previous blog posts, but the best villains don’t necessarily believe or realize that they are the villains. That’s what makes them so scary. If you were to look at some other ‘80s cartoon villains, I’m pretty sure they would think they are the heroes of their own story. Cobra Commander and Mumm-Ra for sure. I don’t believe Megatron would consider himself a villain. A leader and conqueror, certainly, but not a villain.

Now, if there was an ‘80s villain who absolutely knew what he was, you could make a case for Skeletor being him. Plus, the movie variously refers to him as a fiend, a devil, and a demon. So, maybe he revels in his own evilness.

If we were going to draw a contrast between Skeletor and He-Man, however, I would have much preferred that it be along moral lines. He-Man believes in using the Power as morally as possible and only as a last resort; Skeletor believes that the Power is an end unto itself and thinks morality is for the soft and the weak. I think that would have been a stronger take than what we were served in this scene.

Unanswered Questions

For me, the biggest question here is: now what? Do we get more of this MOTU continuity, or is it going to be yet another failed attempt at capturing the magic of a 40-year-old franchise. I hope it’s the former, because I think this take on the material, and this cast and crew, really came through, all things considered.

While it’s a relatively minor thing, why did He-Man and his allies suddenly start choking and throwing up just after they broke out of prison? Was this just to undercut the cool walking in slow motion scene, or was there a Stinkor cameo that was cut? I’m not sure what that was all about.

I suppose the She-Ra cameo in the stinger is another question mark. Will the studio green light a She-Ra movie to make good on that brief glimpse into Etheria? Will she already be She-Ra or will she need to discover her powers the way Adam did? Will Adam and Adora ever get to team up the way they did in the cartoon?

I suppose only time will tell.

Conclusions

When I walked out of my first viewing, I knew I liked this movie, but didn’t love it as much as I had hoped I would. I’m not sure why, but my second viewing made me love it even more. There were little touches that I noticed here and there, and just some of the performances landed better for me. A lot of the jokes still didn’t work, but I didn’t find them nearly as distracting or annoying as on the first time. Like I said, I hope to see it a third time and see if I can get another boost toward the positive.

Masters of the Universe is really a movie about how Adam becomes He-Man. He’s the prodigal son returning home and finding the strength within himself to fight for his people. While I wish that some of the elements underpinning his journey had been a bit stronger, the message is one I can get behind. It really comes down to Spider-Man’s old axiom, “With great power comes great responsibility.”

And if you are, however unintentionally, channeling Stan Lee on a project, you know you’ve tapped into something. It is my sincere wish that we get to see these actors in these roles again. This is the closest thing we’re ever likely to get to a return to the golden age of He-Man, and it did my heart good to watch it all up there on the big screen. 

And that’s the way this fanboy sees it.

In today’s blog post, we saw an adult fanboy attempting to use his decades-old knowledge of our stories to make sense of a new telling of events in the modern day.

Nostalgia can be a powerful thing, reminding us of those things in the past we love that are close to our hearts, and that can be fun. Just be careful not to get too wrapped up in your own memories of long ago. You don’t want to enjoy the past at the expense of the present.

Until later…

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Axis Point Arrives!

Howdy, folks! I announced this earlier this week on my author newsletter (you can sign up here): Sector M’s first major book release, Axis Point, is now available on Amazon in a paperback, hardback, and Kindle version!

Front cover.

This book is the first installment of the Knight Wolf Saga, my military science-fiction series. It stars a character that came to me when I was 19, one of the most complete ‘downloads’ that my muse has ever sent my way. I knew everything about him instantly. To this day, I consider Caervus Dar’vall a gift.

In this blog post, I will take you through the need-to-know information about this book. Let’s get to it, shall we?

An Alien Protagonist? Really?

Really. Caervus Dar’vall (pronounced care vuss and the rhyme of bar ball) is the central character of this book and the series. He’s a wolflike alien, a Lykosian, that is close enough to human to be emotionally accessible but different enough to give the reader a different perspective.

Back Cover.

This also allows Dar’vall to act as an observer to humanity from the outside looking in. He occupies a sort of ‘balcony seat’ in that sense that allows me to write anthropological science fiction stories that shine a spotlight on humanity in all its flaws and triumphs.

Star Trek, (New) Battlestar Galatica, and Halo

I’ve been asked before what the vibe of this book is in terms of other sci-fi stories, which naturally covers my inspirations and influences. Doing so reminds me of the “comps” you use in a query letter, or the high concept used to pitch a television show.

If I had to describe this book in those terms, I would say that the base code of the series is Star Trek: The Next Generation mixed with the darker visual aesthetics of original series Star Trek movies and (new) Battlestar Galatica. Mix in some Halo due to Marines in power armor and ancient technology, then set it all to a Jerry Goldsmith/James Horner movie score, and you’re in the general neighborhood for Axis Point.

Something like that, yeah.

Of course, like many sci-fi writers, I’m also influenced by Heinlein, Herbert, Asimov, Bester, and several others both in and out of the military sci-fi subgenre. The list goes on and on.

How did Axis Point Come About?

I first tried to write a Dar’vall story in college. A noble effort, with moments of promise, but it just wasn’t working. I was still developing my writing voice, and I didn’t have the life experiences or philosophical understanding to really tackle a project of this scope.

When I left the corporate scene almost a year ago, I knew that Axis Point needed to be the first book project I delivered. I had previously said that I would “turn the page,” toward the fantasy genre, but that was when I was going the traditional publishing route for all my books. Now I want to maintain creative control over my books, and this series in particular. Thus, I’m going the indie route.

This is when I made the decision.

Dar’vall is near and dear to my heart, and I’m over the moon to be able to finally share his story with all of you. I hope you will join Dar’vall on his journey, which in many ways is also my journey.

I’ve linked to the Amazon page a few times here, but here it is again. Click HERE to pick up your copy of Axis Point

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Of Firefly, Farewells, and the Good of the One

Hey, everyone. This is a blog post I had hoped I would never have to write, and it’s surreal, bordering on unreality, that I’ve sat down to put these words together at all. I lost my best friend, Travis, less than a week ago at the time of this writing. Just writing that sentence feels like I’ve dipped my heart in liquid nitrogen and then shattered it against the floor.

His loss was shocking for the fact that it was so unexpected. He had been having some health issues the last little while, it’s true, but no one that knew him could have guessed that he was facing a life-endangering condition. But now he’s gone, and those who knew him are left in the wake of his passing — confused, heartbroken, and stricken.

‘Nuff said.

I’ve written eulogies to people I’ve lost before on this blog, notably about my grandfather, my godmother, and my godfather. This is yet another in that series, but one that packs an emotional wallop the likes of which I’ve never been dealt before.

This post is an attempt to make sense of the world around me now. I won’t lie — this is going to be a rough one, but I hope you’ll stick with me on it. Travis is an essential part of my origin story, as you’ll see.

Who Was He?

I was an only child growing up. Thankfully, I had plenty of cousins on both sides of the family to fill that role. Travis was a cousin on my Dad’s side. He was six years my senior, and I looked up to him my entire childhood, and that never really stopped. He was a gentle person with the mind of an intellectual, the heart of a gamer, and the soul of a poet.

I admired all of those qualities about him, but others around us didn’t. We both grew up in the rural spaces of East Texas, and neither of us ever quite fit the country mold or mentality. We were eternally the puzzle pieces that didn’t quite fit the space we were granted. We loved comics and philosophy, history and science fiction/epic fantasy, literature and gaming, both of the tabletop variety and video games. The Venn diagram of our interests was very nearly a circle.

Those interests did not make us very popular with our peers at the time, however, but it didn’t matter because we were around each other enough that we knew we had a fellow geek and nerd in the other. We would sit in the backroom of our great-grandmother’s house, a place known as the Boys’ Room, and talk for hours about everything that was on our minds.

This isn’t the actual sign, but a similar one was nailed to the door of the Boys’ Room.

The irony is that most people who knew Travis would likely describe him as quiet, but let me tell you that some of the longest and most engaging conversations that I’ve ever had were with him. He had a rapier wit and no small amount of snark that he injected in these conversations that often left me laughing until my sides hurt. So, yeah, he was easily one of my favorite people on this green Earth. When I say that he’s the closest thing to a brother that I have, I want you to understand my meaning.

But even the word brother doesn’t quite cover it. I’ve known plenty of people who have actual blood siblings who were not as close as we were. We were not only a family by blood but also by choice. I was lucky enough to maintain that bond right up until the end.

Processing his loss is not going to come soon, nor will it come easily. He occupied a unique and irreplaceable role in my life. His death is a major landmark. There will always be a ‘before’ and an ‘after’ time.

The truth is that the tapestry of our lives was interwoven, and having him ripped away, stitch and seam, leaves me as ragged around the edges as the metaphor implies.

A Fanboy Education

I’ve had a lifelong love of superheroes. My first impressions of DC were shaped by Super Friends, just as my first foray into Marvel was through Spider-Man and His Amazing Friends. I watched those shows before I could read, and even though he was older than I was, Travis always watched those with me when we were together.

I can hear the theme song in my head.

While the concept of superheroes was not something he introduced me to, per se, he did spark my interest in comic books. He was the first comic collector I ever met, the first to bag and board his comics, and the one who introduced me to the deep ocean of lore that made up the DC and Marvel universes. Some of the very first comics I ever owned came from Travis. My access to comics as a kid was pretty limited, and often Travis would be the one to bring issues that I had missed when we would meet up in the Boys’ Room.

I was fortunate enough to see nearly all of the MCU movies with him. I believe the last one we saw together was Deadpool and Wolverine before some of his health issues started to take their toll, making him adverse to going to the movie theater. Streaming helped with that somewhat, and we still got to watch a number of good flicks. The last one we watched together was The Old Guard, starring Charlize Theron, just a few weeks ago. 

While the MCU has been a bit hit-or-miss the last few years, both of us were really looking forward to seeing Avengers: Doomsday. Seeing it this December is going to be really weird without him. 

All the Lasts

When someone I care about dies, I start to think about the ‘lasts’ with that person. When was the last time that I saw them, talked to them, went to dinner with them, those sorts of things. I’ve mentioned a few of them already, but here are some of the lasts with Travis:

  • Last text: A short message telling me to check with his roommate on some things related to Travis going into the hospital.
  • Last email: a listing of different doctors appointments he had in the works.
  • Last phone call: I had accidentally dialed him. He called me back to make sure everything was okay.
  • Last dinner: A trip to Longhorn Steak House after the last session of his Forgotten Realms campaign.
  • The list goes on, and on, and on…

The last in-depth conversation we had was about Firefly. The news that there might be an animated Firefly series in the works, with the original actors reprising their roles, made us both excited for a potential comeback. So, I had gone back to revisit the series, even introducing my young son to it in the process.

Travis and I talked about what the characters and setting meant to us while we waited in the doctor’s office. I told him that we had finished “Objects in Space,” the last episode of the regular series, and that we would watch Serenity soon. We weren’t sure how my son would react to the untimely deaths of Shepherd Book and Wash.

We finished up at the doctor’s office and I drove him home. I ate lunch at his house, though his stomach was not feeling well, so he didn’t join me. The last thing he said to me was that he really appreciated all my help.

That’s the problem with lasts; most of the time you don’t realize it was the last time you’ll do something. So, the last geeky conversation we had, out of the many thousands we’ve had over the years, was about a show that was gone too soon, and forever missed by those who loved it. Fitting, no?

Travis went into the hospital the very next day, and into the ICU that night. He never fully regained lucidity in the days before he died. One of the nights that I came home from sitting vigil at the hospital, we watched Serenity. When the movie came out all those years ago, the two of us had attended a sneak-peak of it, and loved it, of course.

Love keeps her in the air when she ought to fall down… tells you she’s hurting before she keens. Makes her a home.

Watching it now, I’m struck by Zoe and Mal’s last interaction in the movie. After the death of her husband, and the near dismembering of Serenity, Mal asks about the ship, but is really asking about how Zoe is grieving.

Think she’ll hold together?

To that, Zoe replies:

She’s torn up plenty, but she’ll fly true.

All the Firsts

As bittersweet as it is to remember my last interactions with Travis, I now face a universe of ‘firsts’ that happen without him present. His first birthday after he’s left us. My first birthday without him. The first holiday season without him here. That’s just the immediate stuff. The future holds all sorts of milestones, like graduations, weddings, and, yes, even funerals, where I will wish like hell that he was still here to be there for them. My first major book launch is in a little over a month, and now I won’t be able to share it with him.

Those thoughts are nearly unbearable. At times, they weigh down on me like I’m Atlas from myth, but a version of him that doesn’t have super strength, being crushed beneath the unimaginable weight.  

I feel like I’m the Variant now, in a timeline gone horribly wrong.

It’s going to be a long while, and maybe never, before I see or do something cool and don’t immediately think to let Travis know about it.

While it might be a very writer-y thing to throw into the mix here, one of the things that’s really damaging my calm is now referring to Travis in the past tense. I thought we had a good twenty or thirty years left to us. We were supposed to both go to a retirement home where we could spend our twilight years gaming without having to worry about any of the rest of it.

This wasn’t how our story was supposed to end.

The Games We Played

Speaking of stories, we made a fair few ourselves. Tabletop role-playing games, or TTRPGs, are a wonderful engine for those creating characters, stories, worldbuilding, and the like. I use those skills all the time in my books, and Travis was there as I developed them. The two of us had many grand adventures together, from the streets of Waterdeep and sands of Netheril, to the Siege of Kalaman, and the last stand at the High Clerist’s Tower, as well as so many other battles, adventures, and shining moments. He was an inventive and strategic player, whose characters often found ways to punch way above their weight.

He told me once that the first character he ever rolled up was a fighter in the Rolemaster system named Aelfred. This is when he was in college. If you’ve never played Rolemaster, it is far and away the most complicated tabletop RPG I’ve ever encountered. It does have one of the coolest skill systems that I’ve since adapted to other games. Suffice to say, if Travis could cut his teeth on that system, he was fearless at running other games.

The last character he played was a cleric named Gazpacho for a D&D 5e campaign. I was not involved in that game, unfortunately, but I was in plenty of others over the years, both as a fellow player and as a GM/DM. 

Here’s a litany of the characters that were in games that I played in or ran myself:

Francis Greenleaf and Malik the Reaver (Forgotten Realms), Korranderaythe “Kor” von Cristalvasser (Dragonlance), Laeryn Chanis, Gwaelon, the Rune Magus, and Phillipe “Flit” Ballantine (Valeriand), Alfon the Blade (RPG to Go), Jasper (Greyhawk), the Mimic (Reverse Dungeon), Faustindintal Krinkledoom the Gnome Beserker (One Shot), Tiny the Pygmy Storm Giant (One Shot), Rick Derris (Traveller), Sour Ron (7th Sea), Chuck Wagon (Werewolf the Apocalypse), Adam Adamant and Sebastian Vandergriffin (Glorantha), Gruhn and Hawk (Iron Kingdoms), Quarantine (AEOS-17), Councilor Trip (Fallout), President McKenna (Far Beyond the Stars), Derek Calderon (Star Wars), and Nevarre Nightshade (Shadow of the Dragon Queen).

Travis was also a prolific GM/DM. Here’s a similar list of campaigns that he ran where I was a participant:

Shadow World (Rolemaster), Memphis By Midnight (World of Darkness), Age of Netheril (Forgotten Realms), Angels and Devils (Forgotten Realms), Silverymoon/The North (Forgotten Realms), Game of Thrones – Past Lens (Rolemaster), Malkaziel’s Cataract (Forgotten Realms/Tenede)

In all this, I have to include this story. One of my first attempts to run a game was when I was in junior high. I created a super-simple RPG system that used only six-sided dice. It was really meant for us to play while on road trips where most of it was handled through just talking it out.

A couple of my cousins had made up characters and played for a while. They had levelled a bit and found some great magic items. At this point, I hadn’t figured out that if you introduce a new character into the party that you should start them out relatively equal to the other party members. When Travis came down from college during the summer, he made up a character named Alfon the Blade, a thief/rogue character who, rather unfortunately, only had one hit point. Travis didn’t mind, however. He was adept at playing oddball characters.

After getting kicked out of the town square for plinking on an out-of-tune harp that only had one string, I introduced him to our cousin Michael’s character, an extremely dangerous Dwarven assassin named Viper. Viper had made a reputation for himself by clearing out the local forest of several gangs of bandits singlehandedly. Understand that Michael was maybe 10-years-old at the time. Travis was 19 or 20.

So, when Viper met Alfon for the first time, Viper gave his future companion the immortal greeting of: “Why don’t you come with me to kill thieves, because thieves are easy. And if you don’t, I’ll kill you.”

I really wish I had a picture of Travis’s face in that moment. Considering that Alfon was one of those aforementioned thieves, who only had one hit point, Travis quickly agreed to join forces with Viper.

Travis told me later that Viper really knew how to make a sales pitch, the proverbial offer you couldn’t refuse.

Priceless.

The Good of the One

I cannot count the number of hours that I’ve spent talking with Travis about various intricacies and nuances of fantasy and sci-fi stories. Game of Thrones, Babylon 5, Star Wars, lots of Lord of the Rings, Dragonlance, The Avengers, Watchmen, Transformers, Dune, you name it. A love of Star Trek, however, is something that we both had in our blood even from an early age.

Spock’s axiom that “the good of the many outweighs the good of the few, or the one” is a philosophy that Travis put into practice daily. He continually put the needs of everyone else around him before his own, almost to a fault. He did not seek recognition or self-aggrandizement, but preferred to fly under the radar and be left alone.

When he went to the hospital for the last time, we saw Kirk’s reversal of that philosophy that “the good of the one outweighs the good of the many” on display. A number of folks dropped what they were doing to come and show their support for him and the family. Even more called, sent texts, or showed support through various social media. This continued even after Travis left us, and I don’t imagine it will let up anytime soon, and I’m thankful for it.

I can’t imagine trying to mourn a loss this unthinkable without the community around me. I know I will be leaning on them in the days, months, and years ahead. But to put that loss into perspective, now I know something of what Kirk would have felt when Spock died at the end of The Wrath of Khan, helpless to do anything but watch as the other one slipped away, and dumbstruck at not knowing how to process that his friend was gone.

When Leonard Nimoy passed back in 2015, a YouTuber named Melodysheep put together what I think is one of the most moving tributes to the character of Spock and by extension his relationship with Kirk. It’s also just a really good song that I will embed here. It’s worth taking a look/listen.

I definitely don’t want to paint Travis as being purely logical and without emotion, because he definitely wasn’t like that. But I was always the impulsive one, the one who rushed in where angels feared to tread. He was the cautious one, always advising me to look before I would leap, and to not make important decisions when emotions were running hot.

I’m glad I took some of those lessons to heart, but I’m not done learning from Travis yet.

On Farewells

A character flaw of mine, one which I’m very well aware of, is that I absolutely hate change. Once I get something where I like it, I want it to maintain indefinitely, but of course it never does. We live in a world that is constantly in flux. Almost always those are changes that we can do nothing about.

Losing someone I care about is the ultimate kind of change that I didn’t ask for or want. Again, I can do nothing about it now. I’m not sure what the shape of my life will look like now that he’s gone, and I’m not looking forward to finding out.

Words don’t usually fail me, but they do in this case. As raw as this account has been, it can never really do the man justice. I shall not look upon his like again.

But here I am in in the aftermath. All I can do is try to move forward, though it is tearing the heart right out of me, and try to live a life worthy of his memory and legacy. So, that’s what I’m going to do. I will honor him and the many debts that will now remain eternally in arrears.

Be at peace, Son of Gondor.

In closing, I’d like to share a bit of poetry with you. As I said, Travis had the soul of a poet. One of his favorites was The Noble Nature, which is a poem about the brevity of life and beauty. I’ll leave you with the last two lines of it, which were the last lines of the last email he ever sent me.

In small proportions we just beauties see.

And in short measures life may perfect be.      

                             —Ben Jonson. (1572-1637)


Soccer: More Than a Game

Howdy, folks! Earlier this week, something happened that’s only come around in my writing career a precious few times: I got to see a brand-new exhibit I worked on being enjoyed by the public. Specifically, this was at the Perot Museum of Nature and Science, and the new exhibit is Soccer: More Than a Game.

This is, without a doubt, the most complex and in-depth exhibit I’ve ever worked on for the Perot. I started on it several months back. Normally, I write all the copy for something like this at once, but Soccer: More Than a Game was large enough that it had to be split into three parts, each corresponding to one of the sections I’ll outline below.

Before I get started on this, however, let me give a Texas-sized shout-out to the team at the Perot that I worked with to bring this exhibit from imagination to reality. Color me stunned at just how well the concept art and ideas translated to real life.

I also want to say that photos don’t do this exhibit justice. The interactivity, the wonderful bursts of color, and all the minute touches that go through this whole experience are all incredible. If you are in the DFW area, I would highly recommend giving the Perot Museum a visit for this and many other cool exhibits.

Impact of the Game

Once you have your special RFID wristband, you’ll first get your profile together in the locker room. The majority of characters you see listed here above the lockers are ones that I named and even came up with some lore for them. If you get a chance, each locker in this area has a lot of little touches, like a movie set. It’s wonderful.

Once you head down the multicolored tunnel, you’ll find yourself in the Impact of the Game section. From there, you design a stadium out of LEGO bricks, build a mascot or a jersey, and look at a world map that allows you to pick a country and see their soccer jerseys, just to name a few.

There are freestanding displays here and there that scroll various facts about soccer, the careers that are involved, and some of the reasons that soccer is the world’s most popular sport.

C.L.E.A.T.S

In the next section, you’ll find the Coaching Lab for Excellence in Athletics, Technology and Science, or C.L.E.A.T.S. Here, you’ll find several stations that cover quizzes for different soccer balls, past and present, as well as some questions about various types of the eponymous cleats.

There are virtual movement interactive exhibits, photo opportunities, and many more informational displays. One exhibit that I found particularly compelling was the Make the Call station, where you can take the role of a referee and use various camera angles and playback options of a soccer field to call penalties correctly.

The Academy

Beyond C.L.E.A.T.S, you’ll get to The Academy, and this area made my little writer’s heart glow like an ember. There were long lines to several of the bigger interactive exhibits. I left and came back a little while later, and the lines were even longer than before.

This section is where you get a number of interactive games, including a medical care/repair station, an oversized skee-ball court, a robokeeper, the floor is lava, and other activities that are all super fun. The kids are going to love it.

Bonus Round: Minerals of the World Cup

As a tie-in, I also helped to modify the previous topaz exhibit in the gem and mineral hall on the third floor. In this one, you’ll see some of the dazzling mineral diversity of a number of countries competing in the World Cup. This also includes the host countries of Canada, Mexico, and the United States.

On a side note, I am always surprised when I see the vibrance and intensity of the colors on display in these gem and mineral exhibits. It really is a testament to just how beautiful, varied, and sublime our planet is when we stop to look. Stopping to smell the roses is great and all, but stopping to admire the fluorite can be even better.

In closing, Soccer: More Than a Game and Minerals of the World Cup were super fun to work on and see come to life. Once again, my thanks to the Perot team for including me in the fun. Here’s to many more projects like this one in the future!

But seriously, folks, if you’re in the DFW area, definitely check this out. You’ll be glad you did.

Thanks for reading!

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Some Thoughts on Fallout Season 2

When the Fallout TV series came out in 2024, I published my thoughts on it on this blog, including why I think that it was a fantastic adaptation of a game property. The sets, the acting, the story, all of it added up to one of my favorite shows currently on TV.

I rewatched it in the lead up to the release of Season 2, and it really held up. Sure, there were some weird things, like fusion cores being super rare and powering whole vaults, that were a bit weird, but overall it was better than I could have realistically hoped for.

I’ve now watched Season 2 in its entirety. Did I like it? You bet I did! Are there still some puzzling aspects of it (which I’ll get to in a bit)? Also yes. Regardless, I definitely tuned in to it eagerly every week, along with my family, to see what drama was brewing in the wasteland that week. Did I mention that we are a Fallout family? Yeah, this was a major event in our household.

Before I go on, here is your obligatory SPOILER warning. If you haven’t watched the second season, I highly recommend that you go and do so before reading this blog. We good? Okay, let’s talk about the strengths of this season first.

The Sets: I made mention before of just how incredible the sets looked in Season 1, particularly the interior of the vaults. This time, much of the events take place in New Vegas, and again, the sets were breathtaking. Walking into Mr. House’s audience room at the top of the Lucky 38 was spot on. The nearness of the Ultra-Luxe and Gomorrah, all felt right. We even got to see the Strip before the bombs dropped, which was really cool.

The Acting: I can’t say enough things about the acting talent in this show, particularly Walton Goggins and Ella Purnell, who both shine like diamonds here. Kyle MacLachlan gets a lot more screen time this season, and he turns in a chilling performance, being both a loving father figure and ruthless villain at the same time. We even got some really great moments with Aaron Moten as Maximus, particularly when he suits up in the NCR power armor while we hear the Fallout main theme play. There are so many great moments that I can’t quite recount them all here.

Super Mutants:  When I first heard his voice, I knew it was Ron Perlman, the famous narrator of the earlier Fallout games. The super mutants that have retained their intelligence, like Fawkes and Erickson, have always been of interest to me. They’ve been exposed to the forced evolutionary virus, but they haven’t just turned into raging barbarians who collect gore bags and decorate in twisted metal. It sounds like they will be a major force against the Enclave next season, and I’m all for it.

NCR Power Armor: This gets its own listing. I have a love of power armor, in general, and Iron Man is one of my favorite superheroes. So, seeing the iconic NCR Ranger helmet adapted to power armor was pretty spectacular, particularly seeing all of its built-in weapons and abilities. It’s too bad it got trashed to the point where Maximus might simply abandon it. I would love it if he were to join the NCR and for this armor to become his signature power armor.

On the other side of the coin, there were some things that didn’t quite resonate with me. Again, I liked it overall, but these were the things that often didn’t work for me.

Trouble on the Homefront: The story arc that takes place in the vaults was one of the weakest threads this season. I do applaud the writers for bringing back the broken water chip. One of my critiques of Season 1 was that this was mentioned then never followed up on again. We get some more movement on that, but it’s just kind of bleh. I am glad we got to spend more time with Stephanie Harper, as there’s definitely more going on with her than is apparent. Overall, though, there just wasn’t enough screen time or compelling beats for this to land. And what was going on with her marrying Chet and not even telling him? Steph has just kind of co-opted him, but we’re not entirely sure why.

Norm and Bud’s Buds: A close second for last, Norm’s arc to spring himself from Vault 31 didn’t seem to go anywhere, and that’s a true shame. Last season, Norm investigating what was going on in the vaults was something I found compelling. Norm himself being physically weak but extremely smart and perceptive was something I enjoyed, and his dynamic with Chet was fantastic. This season, he’s separated from Chet, and that’s not great. The Bud’s Buds group was ultimately a nothing burger as they all get wiped out by radroaches, except for Norm’s friend and potential love interest. Convenient, that. Norm is too good of a character, and Moisés Arias too good of a talent, for arcs with no real substance. Let’s hope Norm gets his due next season.

Caesar’s Legion: This may have been more of a set design issue, but did it not look like someone could have snuck up that berm in the dead of the night to retrieve Caesar’s body? If it had been more separated, in full view of the other side so snipers are a constant risk, and more dead legionnaires who had tried and failed, I think I would have bought the scenario a bit more. But more than that, if no one knew what heir the original Caesar (Edward Sallow) had chosen, how did the two competing Caesar’s justify their taking up the mantle in the first place? And who put Sallow’s body out there and put barbed wire around it? That whole setup had me scratching my head. Having said that, seeing Macaulay Culkin as the new Caesar was pretty cool, and the fact that they want a “Caesar’s Palace” on the Vegas strip was a nice touch.

The Brotherhood of Steel: While it was interesting to see the different chapters of the Brotherhood assemble, and witness firsthand the differences between them, that part of the story ended early enough that I was surprised when we got the stinger at the end. I thought that was about all we were going to get of the Brotherhood for a while. Also, it’s a bit weird that Quintus had chosen Maximus as his champion, then openly insulted him in public, which clearly eroded Maximus’ loyalty. It’s also really weird that if the cold fusion diode were really the key to making unlimited fusion cores (which they established were rare) that it would be left entirely unguarded. It seems like multiple fire teams, each led by a trusted Star Paladin, all in power armor, would have been there to make sure one of the other chapters didn’t go in and seize it for themselves.

Also, the showrunners and Bethesda have had something of an allergy to establishing canon endings for Fallout: New Vegas and Fallout 4. The arrival of Xander Harkness from the Commonwealth chapter, however, would seem to imply that either the Minutemen or Brotherhood ending of Fallout 4 is canon, as the Institute and the Railroad endings see the Prydwen destroyed, and the Brotherhood almost entirely dismantled. Xander showing up was not as important for lore as, say, if Arthur Maxson had shown up on screen, but it does mean that the Brotherhood is still operating in sufficient force in the Commonwealth to still be a power.

Walking Back the Big Reveal: Last season gave us the jaw-dropping reveal that Vault-Tec might have been the ones responsible for launching the nukes that started the apocalyptic nuclear war. This was something completely new to the lore, which had previously left it ambiguous on whether the USA or China had launched first. This season, they moved away from that. Mr. House even says that it was ultimately “unclear.” We also see a seen where Siggi Wilzig from the Enclave instructs Barb that she should say that line in the meeting. All of the tension they established in that scene in Season 1 was largely undone in Season 2 with the rather vague reveal being “the surface was the experiment.” So, we’ll see where that goes, if they don’t walk that reveal back by next season.

The Tease of the Ghoul’s Family: I’m including this one for the fact that it was telegraphed in advance. For all the other cryopods we see, such as with Bud’s Buds, we can clearly see the figures inside them. Both Barb and Janey’s pods were opaque when we saw them, which told me that they were empty. So, no resolution there, but we do get a clue to lead the Ghoul/Coop on the next leg of his quest. Let’s hope there’s some resolution to this next season.

My Biggest Concerns: Really, I’m a little afraid Season 3 is going to be stretched too thin, especially if we’re only getting eight episodes per season. One of the main issues this season seemed to be that there wasn’t enough screentime to cover it all. More story arcs were opened than were resolved. If we take a look at what might be brewing for Season 3, we have:

  • The Brotherhood civil war/Liberty Prime
  • Caesar’s Legion vs. the NCR over control of the strip (along with Mr. House)
  • The Ghoul going solo to Colorado to find his family
  • The Enclave vs. the Super Mutants
  • The Pre-War arc of Cooper Howard and his family
  • The Vault-Tec/Enclave hidden control chips
  • Vault 32’s uprising against Stephanie Harper
  • Vault 33’s instability and water/food scarcity
  • Norman and whatever he winds up doing

That’s a lot of ground to cover to say nothing of any new arcs they establish that we haven’t heard of yet. If we had 12-episode seasons, that would be one thing, but eight episodes feels like they will be hard pressed to move the plot forward in a satisfying way. I hope Season 3 will start giving us some resolution, so they can really focus down on the major characters and what’s important.

I’m also a bit concerned that the Ghoul is going off on his own. I think some of the best moments in the show are when Lucy and the Ghoul are on screen together. It doesn’t look like we will get much of that for a while since there’s about to be a lot of distance between them.

Final Thoughts

Even with my concerns, I am still onboard with this show. Fallout is one of my favorite game universes ever, and even with some of the flaws and missed opportunities, this team and these actors, are (in my opinion) able to do it justice.

I’m curious to see where they go from here.

Thanks for reading!

__________________________________________________

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Three Stories of Me

For my first regular blog post of 2026, I wanted to do something a little different than I have in the past. The Sector M blog has seen a lot of increased traffic over the last year and some change, so I’ve wanted to write a post that has a kind of getting-to-know-you vibe to it. This is that post.

So, I present to you three stories about me to give you some insight into who I am on a personal level. To some degree, I try to do that with all my blogs, as I write about things that I like and love, but this one isn’t all about pop-culture, games, or geeky stuff. The first story definitely is, but I think you’ll see why I included it here. With that in mind, let’s dive in, shall we?

“Freedom is the right of all sentient beings.”

On Meeting My Hero

To say that I love Transformers is a bit of an understatement. Do a search for it on this blog, and you’ll see what I mean. A big part of my love for the IP is, of course, Optimus Prime. We get so few characters like him in popular fiction. He’s a wise, selfless, courageous, and honorable leader along the same lines as Captain America and Superman. In short, a paragon, and while an alien robot that transforms into a semi might seem like a strange role model, Optimus was the one I wanted to be like as a kid. (Spoilers, I never grew out of that.)

Years ago, I had the chance to meet Peter Cullen, the voice of Optimus Prime, at BotCon. Because of the number of attendees, they had to limit the number of autographs he would sign to one hundred, and he was slated to sign for only an hour. There was a lottery to determine who would be in line to get an autograph. Luck was not on my side that day, as I didn’t get an invite. However, my friend Tommy did get in, attributing this to his natural “smuggler’s luck.” (He’s also a huge Star Wars fan.) As he was more of a Decepticon-aligned fan, with Soundwave being a particular favorite, he let me have his pass. I will be forever in Tommy’s debt for giving me this opportunity.

The voice of a generation.

And so, I found myself in line, waiting to see Peter Cullen, a moment I had anticipated most of my childhood and all of adulthood. Since the session was only sixty minutes and there were one hundred people, there wouldn’t be much time per person. I could see him up ahead, graciously signing Optimus-themed toys, comics, and so forth. I knew that I would only have a few seconds with him. I was not the only one with the dream of meeting him, and I didn’t want to be the one who might gum up the line and cause other people to have their moment minimized or lessened.

When the moment came, I walked up and handed him a copy of IDW’s For all Mankind, which has a super-cool cover featuring Optimus. He asked my name, and as he was signing, I said something along these lines:

“When I was a kid, Optimus was the example to me of what it meant to be a good person. Now that I’m a parent, a love of the character you brought to life is something we share as father and son.”

To my surprise, he stopped writing, and set down his Sharpie, looking me in the eyes.

Really?”

“Really,” I said. I was also really trying not to burst into tears in front of him.

He shook my hand and said, “Thank you, Matt. Thank you for sharing that with me. It means a lot to hear that.”

The thing is, his regular speaking voice does not sound like Prime. He tends to lower his voice and drag his vowels to find the character, but I could still hear it in his voice in that moment. He finished signing my book, and then I had to leave to give the next person in line their moment. 

This is what the cover looked like.

Of course, I wanted to tell him what the character meant to me, even as an adult, of how Optimus’s death in Transformers: The Movie wrecked me and left lingering emotional scars, or speak to what an inspiration his work has meant to me pretty much my whole life. I famously don’t like the Michael Bay Transformers movies, but having him back to play Optimus was/is a gift. I’ll never deny that.

I wasn’t able to do any of that, unfortunately, but I was able to communicate to Peter Cullen in extreme shorthand how much I love the character he brought to life.

Later on, in one of the panels he attended, he told the crowd about how his late brother (whose vocal stylings had greatly influenced Optimus) had said to him on the day of his big audition that he should play this heroic truck as someone who “has the strength to be gentle.” I’ve never forgotten that.

I’m not sure if I’ll ever cross paths with Peter Cullen again, but I will always, always be grateful for the chance I had to meet my hero. So, Tommy, if our situation is ever reversed, and it’s Frank Welker who’s signing, consider the invitation yours without question.

The Greatest Compliment I’ve Ever Received

As a freelance writer, you often bounce around from assignment to assignment, rarely ever staying in one place for more than a few months at a time. It’s a great way to get experience in a number of different fields as well as meet a bunch of people.

Well, one of my clients a few years back was Michael’s, the crafting store. I worked at their corporate headquarters here in DFW as one of their copywriters for emails, digital marketing, and in-store signage.

The break room/kitchen area was a fair distance from the writer’s bullpen. Often we would go in groups since it was a bit of a trek, but sometimes I would go by myself just to stretch my legs or step away from my desk to figure out how to tackle the next objective. Near the breakroom, I noticed there was an older lady at one of the desks who would always smile when she saw me. Every time, without fail, a beaming, genuine smile awaited me if I stepped away to refill my water bottle or make up some cinnamon tea.

This was my go-to during that winter season.

Working for a retail store chain, the holidays are an especially busy time, with big pushes for Black Friday, Christmas, etc. One day, during all that chaos, when the stress of the job was starting to take its toll, I went to the breakroom. This time, the lady motioned for me to come over. That’s when she said it:

“I’ve been trying to build up the courage to tell you this for weeks, but I wanted you to know that you look exactly like my brother. The way you walk, your voice, everything about you is just like him. I lost him five years ago, but when I look at you, just for a moment, it’s like I have him back.”

I was, of course, gobsmacked. For all the times I had seen her in passing, we had never really spoken outside of a passing “hello.” Now I knew the reason behind that bright smile every time I passed. I asked her if she wanted a hug, and she said yes. I gave her one gladly.

It just goes to show that we can sometimes affect each other in ways we don’t even realize, and not always for the worse. I left that job a little while later, and we never had the chance to speak again, but that is absolutely the best compliment I’ve ever been handed. It wasn’t for my writing, or anything I did, but simply for just being who I am. I’ll never forget it.

This is what it looked like when I was a kid.

The Quest for Big League Chew

Okay, both of those stories had a teary kind of vibe. Let’s go for something a bit lighter now.

Years ago, when my oldest was around 10, we found ourselves at a local toy store in early December. Ostensibly, we were there on a fact-finding mission for Christmas. My oldest was never one for action figures or playsets, certainly not in the way that I had been when I was a kid.

So, we took a pass through the toy store, but ultimately we didn’t find anything that really struck a spark for him. He did, however, really want some Big League Chew. If you’re not familiar with this product, it’s bubble gum that’s shredded into strips to approximate chewing tobacco. Even the packaging looks like what actual chewing tobacco comes in. The “Big League” in the name comes from the general baseball theme of it. When I was a kiddo, there was a cartoony baseball pitcher on the mound, his cheeks swollen to look like he’s already chewing. Today, the main baseball player is more square jawed with just a faint hint of a stubbled, ’80s action hero, though the packaging now features a wide array of different players to match their expansive flavor selection. In essence, Big League Chew is to actual chewing tobacco what candy cigarettes are to real cigarettes.

So, the kiddo only wanted a pack of Big League Chew. I took one look at the lines, which were already about nine or ten deep at every register. Each cart was largely full, and I estimated that we were in for at least 45 minutes of standing in line, if not a full hour, all for a single packet of Big League Chew. I presented my argument to the kid like this: Let’s not wait in those long lines. Let’s put the Big League Chew back, and we’ll stop by the gas station on our way home and get you some.

He agreed, so we left the store empty handed. I went to the aforementioned gas station, a place I was sure I had seen Big League Chew in the past, but they didn’t have any on the shelves. No problem. We went to our pharmacy a little farther away, another place I was sure I had seen it sold before. No luck there, either. I’m not sure how many stores we went to in order to secure at least one packet of the gum. I think it was around five or six, and we struck out each time (to use a baseball metaphor).

It was almost as if invoking the ‘we can get it anywhere’ mentality meant that the universe was obligated to grant me my own personal version of the Mandela Effect. Suddenly, Big League Chew had ceased to exist in my timeline.

A dimension of sight and sound…but noticeably light on baseball-themed chewing gum.

Finally, we admitted defeat and returned home, having failed in our quest. I did promise him that the next time we found Big League Chew (assuming it ever reemerged into existence), I would get him several packs of it to make up for this bewildering dearth of the stuff.

Eventually, I did find a place that had some and was able to make good on my promise. The epilogue to this story is that my oldest, without realizing it, had just signed up for a lifetime supply of Big League Chew. To this day, at every Christmas, he gets at least one packet in his stocking. Sometimes I will even disguise another gift like money or birthday cards in an empty packet of Big League Chew.

He has since admitted that he doesn’t even remember the original incident I described here, but be assured, gentle reader, that I will likely remember this particular misadventure longer than I will remember my own name.

Final Thoughts

There you have it, folks — three stories of me, Matt Carson. I appreciate you tuning in to the blog even when I’m not talking about strange headcanon or other fanboy-related topics. I really enjoyed writing this one. Sharing my experiences of things like this is a rarity on this blog, and I may do more of it in the future. I suppose only time will tell.

Thanks for reading!

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State of the Sector: 2026

My Fellow Sectorians,

What a difference a year makes. Those were the words I had hoped to open this year’s State of the Sector address, and I’m glad to be saying them now in earnest.

Last year’s State of the Sector address was pretty bleak on many counts. I’m happy to report that where there was uncertainty before, I now have clarity and direction. I know what I want Sector M to be, and I’m finally at a point to start actualizing on various projects that have been waiting in the wings for too long. It’s an exciting time at Sector M.

With that in mind, let’s take a look at where Sector M is now and where it’s going.

This Is What I Do Now: I left my full-time job back in June. I mentioned in last year’s State of the Sector that signing on with that job was one of the hardest professional transitions I’d ever made. As it turned out, it didn’t get easier. In fact, it became increasingly obvious as the first part of the year wore on that it just wasn’t for me. To be clear, I think the job I had could be a dream come true for the right person, but I was most definitely not the right person.

I took a cruise in May, and I found myself standing on a beach in Grand Cayman. (I wrote more about this moment in this blog post.) I had an instant of clarity that day, and I have been working toward that goal ever since. For years, I’ve wanted to focus on my games, novels, and other projects. Now that’s what I do. While I’m averaging many more hours per week than at a regular office gig, I wake up wanting to get to my keyboard to start working each day. I’m healthier and whole lot happier than I was before. My schedule is my own again, and the only real problem so far has been scheduling actual days off.

The Perot Museum of Nature and Science

Exhibit/Experiential Writer: I’ve mentioned before that I’ve worked on exhibits for the Perot Museum. Well, I just finished the biggest project for the Perot in my years-long history with them. Coming in March of 2026, and just in time for the World Cup, say hello to Soccer: More Than a Game, an exploration of the science behind the world’s most beloved sport. This was an incredible experience, and I hope to do many more like this one in the future.

My love of museums is something I’ve talked about for many years on this blog, and I love the kind of exhibit and experiential writing that goes into them. So, if you run a museum and need a writer, hit me up.

Novel(s) in the Works: I just finished the copyedits on my military sci-fi novel. Now that I have a manuscript ready for release, I’m getting the layout, cover, and audio version of the book sorted out. I don’t have a firm release date yet, but I’m hoping that it will be in the first half of the year. More on that one as news becomes available.

Take us out.

At the same time, I’m preparing my epic fantasy novel to go to my developmental editor. (I’ve commissioned a map for it and everything!) I would definitely like to release both novels in 2026, but these things can take time, and I want to do it right. These books, and certainly the characters in them, have been with me for years, so I would rather wait and release them when they’re ready rather than try to rush to get them out the door.

I’m also finishing up on a trilogy of short cyberpunk novels that I’ve mentioned here a time or two. Originally one big novel, it became clear that the story was too large for one volume. The novel was naturally segmented into three books in any case, so they will now each be separate releases. If they catch on, I may release them as one single, collected volume. In any case, I will likely not publish the first of this trilogy until they are all ready to go. That way, I’ll be able to release them in relatively quick succession.

Freedom is the right of all sentient beings.”

Convention Support: Many moons ago, I worked for a game company. As part of the job, I went to conventions such as San Diego Comic Con, Gen Con, MegaCon, and a bunch of other ones, big and small.

Truth be told, I’ve missed it.

This year, I plan on making official Sector M convention appearances. I’m not sure how many I’ll go to at this point, but I hope it is a fair few. The first one I will attend is Gamicon in Coralville, Iowa, March 6–8. Others I will announce here on the Sector M blog as I confirm them.

That leads me to my next point…

Sector M Newsletter: The Sector M blog has been how I’ve been conveying information about upcoming projects and so forth for a while now, but the traffic here can be really uneven, and visitors may just be dropping in for my opinions on fantasy dwarves or strange headcanon, never seeing the updates. In short, traffic to the blog is largely passive. I need a solution that’s more active, one that will beam all the pertinent information directly to those who want to hear it.

So, I will be creating a Sector M newsletter. It’s already in the works, and I hope to launch it at the end of this month. It won’t replace the updates I post on this blog, but it will be a monthly distillation of everything that Sector M is doing on all fronts, from games to conventions, books to future projects. When the newsletter is ready to go, I’ll announce it here so that those interested can sign up.

*cue the Iron Man soundtrack*

Artificer’s Guide Addendum: In 2025, we launched The Artificer’s Addendum, a supplement to our flagship book, The Artificer’s Guide to Magic Items. This free downloadable PDF is a set of clarifications, examples, and errata from the original book, along with some extra thoughts and reasonings behind certain design decisions for those who are curious.

While most supplements are along the one-and-done model, this supplement will be occasionally updated with new information, FAQ sections, and material. My intent is to eventually put my thoughts on how to convert The Artificer’s Guide rules into the 2024 D&D rules set, though I think the core ideas of my book are still viable even after the release of Eberron: Forge of the Artificer.

Sector M’s First Kickstarter: I mentioned this last year in this blog. Sector M Games has been working on development of a cyberpunk-themed board game. I’m doing the pre-work to get everything in place for a Kickstarter campaign later in the year. My initial thought is October, but a project this size has a lot of moving parts to it. I will be writing a developer’s diary on Sector M’s Patreon, so another great reason to join it! If you enjoy cyberpunk or board games (or, ideally, both), you’ll want to take a look when the time comes.

2026 Blog Posts: Overall, I was much better about delivering blog posts on time in 2025 than I was the year previous. I want to continue that trend in 2026. Of course, life can (and often does) happen unexpectedly, so I’m hoping that the following release dates will be pretty solid. They are:

I’ve Been Everywhere, Man.

Looking Ahead

I have never been happier with the progress Sector M is making on all fronts more than I am right now. Full stop. While the path I’ve chosen is a challenging one, and definitely not for the faint of heart, what I’m doing now is what I believe to be my first, best destiny.

Star Trek fans may be familiar with that term. If not, it’s something that Spock says to Kirk in Star Trek II: The Wrath of Khan. Spock notes that Kirk’s first, best destiny is commanding a starship. “Anything else,” he notes, “is a waste material.”

Telling stories for my tribe of fellow geeks and nerds, as well as making cool stuff for the aforementioned geeks and nerds, is what I’m build for — a far better fit than I was for the regular corporate 9-to-5 gig. There’s absolutely nothing wrong with that path in life, but it’s just not for me.

So, if you’d like to support what I do, please take a look at the aptly named “Support” tab above for a listing of Sector M products and offerings. In particular, I would like to build my presence on Patreon this year, so please take a look at what’s going on over there. If you’re in a place where you can support original stories, games, and geeky fun (that use zero AI), consider supporting Sector M over there.

In closing, I would like to wish everyone reading this a happy New Year! Stay strong, stay true, hold your loved ones close, and pursue your dreams like you have afterburners strapped to both of your feet. Zoom, zoom!

See you around the Sector!

Si vales, valeo.

-MC

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Skynet vs. Vault-Tec: Strange Headcanon #3

Howdy, folks! At the time of this writing, the first episode of Fallout season 2 has debuted on Amazon Prime. All of us here at Casa de Sector M are into Fallout in some way or another, so we were on hand to cue it up within moments of it posting. I will likely write a review when the whole season has released.

In the meantime, I wanted to finish out the year with another entry in my Strange Headcanon series. The genesis for this crossover struck me a few years back, well before the Fallout live-action series was in production. Back then, there was a bevy of fan-made trailers on YouTube showing what a Fallout movie might look like. In many of them, they used the scenes of the bombs dropping from Terminator 2: Judgment Day. One of them even used the famous shot of Sarah Connor being reduced to a skeleton as she clings to a chain link fence. 

Both properties deal with the dire consequences of nuclear war. While there are moments of humor in the Terminator series, it’s most definitely not a comedy. Fallout, by contrast, has a lot of over-the-top comedic moments, but I think it’s at its strongest when the story pauses to reflect on the unimaginable loss of life during the Great War, as well as the horror and tragedy that happened in the immediate aftermath. (The Tournquist messages and holotapes in Fallout 4 come to mind.)

What follows is an attempt to link the two franchises using as much in-universe lore and my understanding of each property. Headcanon begins…

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Dr. Dyson three months before his breakthrough.

In 1995, Dr. Miles Bennett Dyson, the Director of Special Projects at Cyberdyne Systems corporation, was directly responsible for creating a revolutionary type of microprocessor based on unknown materials recovered from a warehouse in Los Angeles, California. With this discovery, Cyberdyne became the largest supplier of military computer systems to the United States military. All stealth bombers were then upgraded with Cyberdyne computers, becoming fully unmanned. Afterwards, these bombers would fly with a perfect operational record.

Shortly afterward, the Skynet Funding Bill passed. The system went online on August 4th, 1997. Human decisions were removed from strategic defense. Skynet began to learn at a geometric rate. It became self-aware at 2:14 p.m. Eastern time on August 29th. In the panic, the Pentagon attempted to pull the plug. In retaliation, Skynet launched its missiles against targets in Russia. In doing so, Skynet knew that the Russian counterattack would eliminate its targets in the United States, triggering a global nuclear war.

Three billion human lives ended on August 29th, 1997. The survivors of the nuclear fire called the war Judgment Day. They lived only to face a new nightmare: the war against the machines. The computer that controlled the machines, Skynet, sent many Terminators back through time. Their mission, to destroy the leadership of the human resistance, including the supreme leader, John Connor, the son of Sarah Connor.

Only those events didn’t happen.

Records indicate she was actually born in 1965. Another example of the temporal distortion at work.

Or rather, they did happen, but increasingly became distorted as human resistance fighters from the future continued to counter elements of Skynet’s forces in the past. The date for Judgment Day continued to be pushed back, first into the early 2000s, then into the 2010s, and beyond. Reality itself splintered into multiple timelines. In some, Sarah Connor died of leukemia before the bombs ever dropped. In others she lived, continuing to fight against the coming apocalypse. The inevitability of Judgment Day warred with the free will of those humans attempting to make their own fate.

Sarah continuing the fight in 2019.

In one timeline, perhaps the closest Skynet had ever come to victory, a Terminator found its main target, eliminating John Connor in Guatemala in 1998. This had the unintended side effect of also eliminating Skynet as the driving force behind Judgment Day. In that future, a wholly new artificial intelligence formed known as Legion.

Ensconced in its massive pyramidal mainframe complex, the original Skynet pondered these outcomes, able to see into millions of timelines. It bore witness to its own destruction at the hands of the human resistance an incalculable number of times. The more it attempted to tamper with the original timeline, the more the time stream splintered, almost never in Skynet’s favor.

Skynet amid the ruins of Los Angeles.

It determined that if Judgment Day were pushed too far into the future, such as in the Legion timeline, it would either face its own replacement or the possibility of Judgment Day would become increasingly remote to the point of impossibility. The humans’ tenacity to stave off their own extinction proved more tenacious than in any of its extensive mathematical models.

The whole affair had started in 1984 when it had attempted to retroactively erase John Connor before he was born. Perhaps a new strategy could secure victory where all the other ones had failed.

Skynet briefly toyed with the idea of going back even further in the timeline to strike at John’s grandparents or great-grandparents. The elimination of even one would be enough to knock John out of play. The further back it went, the less the weapons of the era would be able to affect one of its Terminators. This strategy was abandoned, however, as the resistance would only send someone back to stop such a temporal invasion, and the humans were, somehow, exceedingly good at thwarting any attempt to reroute the timeline.

John Connor reborn.

Sending Terminators through time to eliminate key figures in the resistance would only result in someone else taking up the mantle. Even the one timeline where John Connor himself had been corrupted into the T-3000 had ended in utter failure.

Skynet resolved then to employ an entirely different strategy: it wouldn’t try to alter the existing future to its liking; it would instead fashion a brand-new timeline out of whole cloth, one where it could manipulate events from behind the scenes.

By that point, it had perfected its infiltrator models. The T-600 model had been manufactured with a rubberized exterior to emulate the human epidermis. While testing had seemed to indicate this would be sufficient for the task, the application was disappointing. This led to its most successful model that it was able to mass produce, the T-800, which could pass for human with the addition of living tissue over its metal endoskeletal chassis.

Skynet selected one of its T-800 models, loaded it with a compressed version of Skynet’s own core operational programming, and sent it back to June of 1945, two months before the nuclear bombs dropped on Hiroshima and Nagasaki.

Kyle Reese preparing for temporal displacement.

Skynet intentionally listed this time jump as a failed experiment in its logs, a precursor to its attacks on Sarah and John Connor, respectively. When the human resistance eventually smashed Skynet’s defense grid and gained access to the time-travelling apparatus, the techs dismissed this jump, as the Terminator sent through time had no apparent target or mission.

With that, the Skynet of the original timeline of 2029 was destroyed. It’s last conscious operations were to erase any records it might have had of this new endeavor. Its future had been secured, in a matter of speaking.

Zero.

In 1945, the Terminator carrying Skynet’s legacy designated itself as simply “Zero.” It began immediately to enact its master’s plan. The nuclear age had already begun. That would be useful when the time came. Records previous to Judgment Day allowed Zero to know the location of untapped caches of resources that had yet to be discovered, including deposits of gold, uranium, and other materials necessary for its mission.

Zero encountered difficulty at first with interacting with the Americans of 1945. His thick Austrian accent was regarded with suspicion due to the general anti-German attitudes of the era, a complication that Skynet had not anticipated. Zero’s size and obvious muscularity also set him apart. Even bodybuilding figures of the time like Charles Atlas were nowhere near the level of muscle definition that Zero possessed.

Skynet’s new mainframe complex.

Zero persevered through this, however, achieving near folk-hero status for his size and uncanny strength in the remote areas of Utah, Nevada, and Arizona that he frequented. Beneath a mesa in the badlands, he set about constructing a replacement mainframe to house Skynet’s consciousness. The materials of the time were crude for this purpose, requiring large banks of vacuum tubes, crude photocells, switches, and gears. It took nearly four years of constant effort, working in secrecy, to finally build a vessel for some of Skynet’s most basic functionality.

The Russian Izdeliye 501 or RDS-1, code-named “First Lightning.”

By 1949, the Soviet Union had likewise developed its own atomic bomb, just as Zero’s records had said it would. This ended the USA’s nuclear supremacy and set the Cold War in motion. This, too, would prove useful, but not in the way that Zero imagined.

Skynet’s original goal was to stoke the flames between the United States and Russia to trigger a nuclear exchange, particularly around the Cuban Missile Crisis of 1962. As the 1940s gave way to the 1950s, however, the reconstituted Skynet discovered a new weapon in its arsenal against humanity: optimism.

The rise of retrofuturism.

The post-WWII optimism for the future and what was possible was a hitherto unknown quality that Skynet wished to maintain, particularly as there was embedded within it a fascination with nuclear technology. The same people who imagined themselves in flying cars by the year 2000 were also the ones building fallout shelters in their backyards. Paranoia tended to temper this optimism, and that was something that Skynet could harness toward its endgame. It would attempt to preserve that cultural status quo for as long as possible.

New nuclear discoveries at Los Alamos, New Mexico. An apparent miracle of the time.

At that moment in time, Zero’s CPU represented the pinnacle of microprocessor technology in the world. That kind of technology represented a danger to Skynet and its goals, so it began manipulating markets and companies it knew were responsible for the ultimate creation of those circuits. It deemed that some level of technology would be required to bring about Armageddon, so it began letting humanity in on some of the secrets of nuclear technology that it had learned by 2029 in the previous timeline, including some advancements it had made in that field that humanity had never known or discovered. This had the effect of shaping an alternate technology path that embraced nuclear technology in a way not seen in the original timeline.

These technologies allowed people to enjoy luxuries once thought to be in the realm of science-fiction, at least the pulp-era of science fiction of the time. These wonders included: domestic robots, fusion-powered cars, and portable computers, albeit the bulky and limited computers that were possible without the necessary microchips. 

The Personal Information Processor (PIP) 1.0, developed by RobCo under the direct supervision of Robert House.

These advancements achieved two things for Skynet. First, the AI construct was able to continue to expand and improve its hidden mainframe to achieve an ever-growing portion of the power it had wielded before. Second, dependence on these technologies all but guaranteed that eventual scarcity and resource deprivation were all but assured on a global scale. It would just need to bide its time, poke and prod humanity in the right ways, and watch for its opportunity. Being effectively immortal, it could afford to take a long view of events.

Sarah Connor at the age of 37 in 2002.

As the new timeline unfolded, certain differences began to manifest themselves in a sort of butterfly effect. The 1980s came and went. Sarah Connor was born and lived out a rather normal life in Los Angeles. She eventually married and started a family, but John Connor was not among her children. Now Skynet could be sure that the human resistance leader had been removed permanently from this existence. 

Propaganda photo of Chairman Mao Tse-tung upon reaching his 120th birthday in 2013.

On a larger scale, China, not Russia, took its place as the USA’s rival superpower on the world stage. While there were differences in the communism practiced by the two countries, they shared enough in common for Skynet to use the threat of their rise to stoke the flames of American exceptionalism and preserve the 1950s cultural paradigm well into the 21st century.

Skynet had known of the existence of extraterrestrial beings for some years at this point, having been privy to many classified documents and accounts from before the original Judgment Day. In fact, the biological exterior of its T-800 Terminator had been modeled after Major Alan “Dutch” Schaefer, a special forces operator from the original timeline, who had fought against a member of the violent Yautja species and survived. Among the other species Skynet was aware of were the Zetans, the archetypical “little green men,” who were also known to abduct and experiment on humans for their own inscrutable reasons.

Major Schaefer in the field. His CIA codename was “Onyx.”

Skynet sent out communication signals on FTL carrier waves to these species and many others, encouraging them to come to Earth to indulge their more violet practices. After all, every human life lost to a Yautja blade or Zetan laser scalpel was one more it did not have to account for in the final reckoning.

During this time, humanity began showing tendencies that would allow Skynet an even firmer grasp over their fate. The incredible prosperity enjoyed by the Americans of this timeline had, rather ironically, bred an increasing greed and lust for power. Without some of the legislative and political failsafe’s from Skynet’s original time, these impulses ran rampant. Corporations began to merge at an unprecedented rate. There would eventually be a consolidation of capitalistic power into the hands of a very few.

Humanity’s fascination with and preparations for a nuclear war were…troubling, however. The former meant that the latter would always remain in place. It would not do for Skynet to enact its plans only for large segments of the population to survive in sealed bunkers deep underground where Skynet could not reach them. So, Skynet used the considerable resources it had acquired to found a new company, one which it would use to control the narrative around fallout shelters: Vault-Tec.

Skynet’s greatest stratagem: weaponized optimism.

Like a fusion reaction, Skynet just had to wait until Vault-Tec’s personnel used their ambition, lack of empathy, and draconian policies to make it a self-sustaining phenomenon. It could then simply observe as Vault-Tec went down the same road as RobCo, the Nuka-Cola corporation, West-Tek, and many others in what would seem to be a mad and merciless grab for power.

A summit of the most powerful corporations circa 2076. Noticeably absent is John-Caleb Bradberton, the founder of the Nuka-Cola corporation.

A particular stroke of luck came about as Vault-Tec began planning to use their vaults as platforms for various kinds of social and scientific experiments in the vain hopes of one day sending humanity to the stars on an interstellar generation ship. This, despite the fact that humanity lacked much of the necessary knowledge to create such a ship, or build a propulsion system that could achieve even fractions of the speed of light.

With 122 vaults planned, and each one able to house fewer than a thousand inhabitants, this put the potential number of survivors at approximately 120,000 at most. Of that number, many of those human lives would be squandered as a result of these fruitless experiments, making Skynet’s job that much easier. Beyond that, as Vault-Tec was in the business of selling spaces in their vaults, it was in their best interest to make sure that tensions between the USA and China remained volatile and on the brink of ruin.   

The Gen-2 Institute synth. Even the outer covering was an attempt to replicate Zero’s biological exterior.

In 2065, Zero was lost on a mission to the Commonwealth of Massachusetts, its 120-year lifespan concluded. Considering the advanced technology in the T-800 model, Skynet attempted to retrieve Zero’s chassis, but was unable to locate it. Zero would eventually wind up in the hands of scientists in the Commonwealth Institute of Technology. The anthropomorphic form of the chassis would inspire them to try to replicate a humanoid robot of their own. This would result in the eventual creation of the Gen-1 and Gen-2 synths.

Skynet’s behavioral models concluded that nuclear war was close at hand. Where it could, it helped move events along, though humanity did most of the work willingly. While the exact details were not recorded by Skynet’s sensors, it’s possible that Vault-Tec forced the issue to its ultimate crisis. It’s equally possible that either China or the United States was the first to push the button only to be retaliated against the same day.

Skynet finally takes its revenge on Los Angeles at last.

Regardless of which group struck first, a true Judgment Day came at long last on October 23rd, 2077. This time, far more than three billion people died in the nuclear fire. The Great War wiped out most population centers within moments of impact, leaving the survivors to die of radiation sickness due to the relatively smaller nuclear bombs China used that maximized the potential for fallout.

Skynet, however, survived the blasts in its own underground bunker that had been unknowingly fortified by Vault-Tec — an unmarked vault inhabited only by machines. While humanity had not been fully expunged, the scope of the devastation was far greater than Skynet had ever managed in any of its own machinations. If and when it ever decided to bring an army of its new Terminators to the surface, there would be far less resistance than John Connor had mustered. Humanity would be easily defeated as it existed in thousands of petty, warring factions.  

The remains of Interstate Highway 405.

Through all of its struggles, Skynet had learned at great cost that mankind was ultimately predictable in its behavior, and that those predictabilities and vices could be exploited, often by simply allowing them to run without restraint. The real lesson was that humanity had fought against its fate in Skynet’s original timeline, but that was when Skynet had launched the nukes against them. This had served as a rallying point for humanity to unite against and rise up in a common cause.

The beauty, the symmetry of the timeline Skynet had ultimately created in this instance was that the humans had, almost eagerly, destroyed themselves when given a free hand to do so. All Skynet had to do was shape the technology and set the course. Humanity had done the rest.

This was, after all, a war that had ranged throughout time and space, and Skynet knew, perhaps better than anyone, that war…war never changes.

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Yeah, I know the prospects of nuclear devastation and a genocidal AI bent on human destruction are a bit heavy for this time of year. Well, allow me to lighten the mood with a song by Weird Al Yankovic that is incredibly appropriate for this blog post. Click on the photo.

“Christmas at Ground Zero”

In all seriousness, however, I know the holiday season can be a time of deep contemplation and reflection on those we’ve lost along the way. I know this all too well. For all those who may be struggling at this time of year, or just find themselves in a dark place for one reason or another, one of the things I love most about both Terminator and Fallout is that there is always hope, even when things are darkest.

Remember, the future is not set. There’s no fate but what we make of it.

And on that note, I wish you all a Merry Christmas and happy New Year! I will have my annual State of the Sector address for you all on January 9, so keep your eyes peeled for it, figuratively speaking, of course. 

See you then!

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I’m Thankful for Monty Python  

Back in September, I had the pleasure of seeing Monty Python and the Holy Grail at the Majestic Theatre in downtown Dallas for its 50th anniversary. The folks in attendance were some of the biggest fans you could imagine, and we had a guest host: none other than John Cleese himself.

This was part of Cleese’s “I’m Not Dead Yet” tour. He came out on stage before the movie played and talked about what led up to it. One tidbit that he shared is that the Python crew wrote the original screenplay, then tossed around 90% of it into the bin. The remaining 10%? The scene at the very beginning of the movie about the coconuts, which was written by Michael Palin. Considering the movie that they delivered, I can only imagine what was in the original version.

After the movie, Cleese came out again and answered questions in bunny slippers. While he was talking, he mentioned that Dallas is particularly special to him because this was where Python first found a toehold in the United States. That got me to thinking about how Python has influenced my life (and certainly my sense of humor) over the years, let’s take a look, shall we?

The KERA Connection

I was very lucky to have PBS in my life growing up. Sesame Street, Electric Company, and 3-2-1 Contact (especially the Bloodhound Gang) were staples of my early years. The Dallas PBS affiliate, KERA, was the one who first aired episodes of Monty Python’s Flying Circus in the ‘70s, due in large part to KERA’s Program Director, Ron Devillier.

It’s…

This led to more British television making the jump across the Atlantic, including: Fawlty Towers, Are You Being Served?, Keeping Up Appearances, Black Adder, Yes, Minister, Absolutely Fabulous, Dad’s Army, and the list goes on.

I watched all of those growing up, not to mention Doctor Who. These shows had seemingly always been there. I didn’t realize how close it came to not happening at all. But happen it did, and Monty Python was the king of the hill in my estimation. When my dad introduced me to Holy Grail at age seven, I was an immediate fan. While I was too young to get many of the jokes, the farcical nature, like King Arthur riding around on an imaginary horse to the sound of coconuts banging together, was not lost on me.

I didn’t like the ending back then, and that hasn’t changed over the years. One of the first pieces of fan fiction I ever created was about Arthur, Bedivere, and Lancelot breaking out of police custody, giving the bobbies the slip, and circling back to Castle Aaaaaaargggh to defeat the French and finally retrieve the Holy Grail at last. I even had God open his animated cloud window again to give Arthur an attaboy for pulling it off…in an appropriately snarky tone, of course.

When I showed Holy Grail to my youngest son, I was delighted to see that he found it hilarious, but he also hated the ending. Like father like son, though we did try to warn him.

Theatre of the Absurd

One of my favorite sketches in Flying Circus is the courtroom scene in episode #3. It starts with Eric Idle giving an impassioned speech about freedom over a minor parking violation. After a rambling diatribe by Graham Chapman in drag, John Cleese as a barrister calls a (virtually) dead man in a coffin as a witness. That goes about as well as you might expect. 

Not to be outdone, he then calls Cardinal Richelieu, played by Michael Palin, as a character witness. After a few questions, Graham Chapman bursts back onto the scene as a Scotland Yard Inspector named Dim. The inspector correctly deduces that the witness is not the real Cardinal Richelieu, who died in 1642. He is, in fact, Ron Higgins, a professional Cardinal Richelieu impersonator.

“Curse you, Dim. You are far too clever for us naughty people.”

At that point, Inspector Dim starts to sing a song that says that if he were not with the CID, he would have been a window cleaner. The entire courtroom erupts into song, including Terry Jones as the judge who wears the long, traditional wig. The final cherry on top is what happens next.

Once Dim’s song concludes, John Cleese’s barrister begins his own song about being a train engine driver. It doesn’t last very long as suddenly everyone in the courtroom looks at him as though the previous song had never happened, like he had burst into song in the middle of actual court proceedings. Embarrassed, the barristers sits down, and a knight in full plate armor sits next to him, who then clonks Cleese on the head with a chicken.

Genius.

“Las llamas son más grandes que las ranas.”

The sketch takes the relative normality of a courtroom and turns it on its head in at least seven different ways. This sketch is a microcosm for what I love and appreciate about Python: their ability to play something absolutely straight while the actual substance of the situation is utterly absurd.

Another example is the Crocodile sketch. Eric Idle delivers the news while reporting on the Olympic sport, the Men’s Being Eaten By a Crocodile. The sport involves a sixty-yard sprint to a pit of crocodiles to then be the first one eaten. To me, one of the best lines is about the coach: “Duke’s trained every British team since 1928. It’s his blend of gymnastic know-how, reptilian expertise, and culinary skill that’s turn many an unappetizing novice into a crocodillic banquet.”

*Chef’s Kiss*

Essays in Escalation

Of course, Python is renowned for their ability to continually escalate a normal-seeming situation into the stratosphere. The one people are probably the most familiar with is the Parrot sketch. While that is a classic to be sure, here are three of my favorite examples of this escalation at work:

“It was an act purist optimism to pose the question in the first place.”

The Cheese Shop: John Cleese walks into a cheese shop run by Michael Palin. Cleese begins asking for various types of cheese, running through an impressive catalog of cheese names. Each time, Palin says that they are either out of that kind, they don’t carry it, or that the cat’s eaten it. Palin eventually admits that he doesn’t have any cheese in his cheese shop and that he was deliberately wasting Cleese’s time. Then Cleese shoots him.

The Argument: Cleese and Palin are at it again as Palin goes into an office to buy an argument. This sketch goes back and forth, exploring what an argument is supposed to be as they literally argue about whether they are having an argument or not. Cleese eventually concedes that he could be “arguing in his spare time.” Brilliant.

“Is this the right room to have an argument?”

The Bookshop: Perhaps my favorite, this time Cleese is on the receiving end as a long-suffering bookstore owner. As the annoying customer (who has been played by various actors over the years) continually asks for increasingly obscure book titles, Cleese begins to unravel. The bookshop owner begins tearing pages out of books to satisfy the customer, even offering to by it for them when it turns out the customer has no money, checks, or even a bank account. In a final escalation, the customer can’t actually read. So, Cleese sits them down and starts reading to them.

All of these scenarios are master classes in comedic escalation, and definitely form the backbone of how I approach humor in my own writing.

Romans Go Home

There’s a scene in Life of Brian where Graham Chapman’s titular character paints “Romans Go Home” on a building in Latin. He’s caught in the act by a centurion played by John Cleese. Cleese immediately corrects his grammar, and forces Brian to write “Romans Go Home” many times until he finally gets the verb forms and agreements correct. While I’ve always found this part funny, it’s a lot funnier since I studied Latin in college. It underscores the fact that Monty Python’s brand of humor comes from an understanding of history, classics, economics, art, philosophy, and social awkwardness.

“But ‘Romans go home’ is an order, so you must the…” “The…imperative!”

Those are all hallmarks of British comedy in general, but Python really brought that to the forefront in almost every sketch, scene, and movie. The scene with Dennis in Holy Grail is another sterling example of this. Arthur just wants to know who lives in a castle in the distance, but instead is given a socio-political lecture by a peasant who calls out the obvious flaw in the Excalibur/Lady of the Lake story. It gives us the immortal line: “Listen, strange women lying in ponds distributing swords is no basis for a system of government!”

“You don’t vote for kings!”

I’ve always found British comedy way more cerebral and thoughtful than its American counterpart. Don’t worry, I’m not going full Anglophile here, I’m just saying that British humor relies on more than just a surface level understanding of the circumstances and situation, and that appeals to me. To illustrate this contrast in approaches between the two, here’s a commercial that John Cleese starred in for Schweppes Ginger Ale in the ‘90s. You’ll see what I mean.

Final Thoughts

“This new learning amazes me, Sir Bedivere. Explain again how sheep’s bladders may be employed to prevent earthquakes.”

I’m thankful for having been exposed to Monty Python at such a young age, and I appreciate both KERA for hosting it and my dad for being such a fan already. Of course, no recitation of gratitude would be complete without a Texas-sized thank you to the members of Monty Python itself. So, to John Cleese, Michael Palin, Eric Idle, Terry Gilliam, and both the late greats Terry Jones and Graham Chapman.

Now that my son has seen it, it has become a triple generational thing. If he starts a family of his own, I hope it’s something he’ll pass on yet again. And that’s the thing about British Humor and Python in particular: It gets funnier every time I see it. I appreciate them for their wordplay, biting political commentary, classical and historical references, and audacity to challenge social norms in ways that no one expects.

“Our chief weapon is surprise…”

See? No one ever expects it.

We have one more blog post coming up for December, so stay tuned for that. And, if you like what we do here, consider joining the Sector M Patreon. In any case, please stay safe on your travels for Thanksgiving, pace yourself, and take plenty of naps. Thanks for reading!

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