Category Archives: General Stuff

An Open Letter to Bethesda Game Studios from a Humble Fanboy, Concerning the “Contraptions” DLC

Dear Bethesda Game Studios,

Let me start by making my position clear: I LOVE YOU GUYS. You have given me two of my favorite games of all time, and you can bet your bottom bottlecap that Fallout 4 is one of them. This letter is not meant to be abrasive, mean, or to otherwise throw shade in your direction. I merely want to ask some questions, knowing that in all likelihood I won’t receive answers. But if Socrates has taught me anything, aside from that I know nothing about everything, it’s that I should ask questions anyway, even if there is no clear answer.

1466500786_fallout-4

That said, let’s talk about your Contraptions DLC. This feels the most ‘unlike’ you so far, and I can’t really see the point to it. I enjoy building my settlements, but I do so either for role-playing reasons (e.g. literally rebuilding the Commonwealth), or as way stations to give me a safe haven when I need to rest, repair, and resupply. Do I indulge in a little trophy building? Sure. You should see my Power Armor museum in Sanctuary. Boy, is it ever self-aggrandizing.

But what I don’t want is to build just for the sake of building or to see what ‘clever’ things I can cook up using Settlement mode. This is what perplexes me so much about Contraptions: it seems that this is for players who couldn’t give two shakes about the game’s story and just want to use the game as high-res version of Minecraft. A lot of thought and energy went into things like the ball tracks, new switches, mortars, and logic gates, etc.

Why? (No really, that wasn’t rhetorical. I really want to know why.) Was there that much call for it? Is this just for Twitch and streaming players to show off?

What’s more, those things that do appeal to a more utilitarian player like myself seem oddly executed or not thought out completely. Some of them really have me baffled, because this is not like you. Even though Wasteland Workshop was panned by some, we still got fusion generators, concrete structures, and the contamination arch out of the deal, which I have made extensive use of in my Survival run.

Maybe you’ve spoiled me, but I’m used to your products being polished and well reasoned, maybe a little buggy sometimes, but I am pretty forgiving on that last score. Contraptions, however, feels more than a bit frustrating. Thus begins my list of questions to you:

wkg6fbv2c50jfj67jiam

Workshop Link-up? — Was there some reason we couldn’t link manufacturing machines up to our Settlement’s Workbench? Carting resources back and forth, and worse yet, scrolling through hundreds of items trying to find items that contain fiberglass is a bit of a pain. I’m not sure why this couldn’t work like armor and weapon workbenches, that draw resources directly from the main workbench’s pool. If you were worried about accidentally depleting certain resources, particularly if you have supply lines to other settlements, could we have set a limit for our factories to produce? So, a Vault-tec lunchbox costs 3 steel. I could potentially make 10,000 of them, but I don’t want to utterly deplete my steel reserves, so I instead a put on cap of 50 on the production run. It prints off 50 and then stops, regardless of how many more it could create.

Factory Automation? — Why are factories limited to producing goods only when I’m present in the settlement? Isn’t the point of automation that it does its thing while you’re away, so you can come back and collect? It is cool to watch the conveyor belts and all, but when I’m creating 30 sets of 2mm EM cartridges, I don’t necessarily need — or want — to watch them roll off the assembly line. I know that settlements do at least some resource bookkeeping while I’m away, so wouldn’t it make sense for this to be a part of it?

Dress Dummies/Weapon Racks — I hope I don’t sound like an ingrate when I say this, so here goes: why are we just now getting these? I’ve been wanting to display weapons and armor since the game premiered in November. So, why did you wait until the fourth DLC to finally give them to us? Not to make too many comparisons here, but Skyrim had this in the base game. Also, what gives with the ‘corkboard’ weapon displays using so much space to display just one weapon? The game’s title sequence shows several weapons and add-ons together in a fairly tight area. Is there no way to be a little economical with the wall space?

Fireworks – Misc Tab — Was it necessary to have these guys live on the ‘Misc’ tab of the inventory, instead of, say, the Weapons tab? The Misc tab is likely the longest of all of them. It’s not too bad to scroll down to ‘F’ for ‘Fireworks,’ but it is quite a chore to scroll down to ‘W’ for ‘Weather Control’ whenever I want to get rid of a rad storm.

Armor Forge — Okay, this is a big one. Why would you randomize the armor pieces that are produced? Why can I not specify that I want the right leg of Sturdy Combat armor? Or the left arm or Heavy Leather armor? Why can’t I tell the machine exactly what I want on the terminal? It feels like the cost in terms of resources is the equivalent of convenience store prices for an unmodified piece of armor, so why must I then waste even more resources waiting for it to produce a full set? You see, I wanted to build a museum of the different armor types because they look so cool and distinctive. Doing so is surprisingly difficult and wasteful with the armor forge as it stands, when it should just be point-and-click.

Also, where is the Synth armor? Or the Trapper armor from Far Harbor? Or the Robot Armor from Automatron? It feels like if you have completed these DLCs you should be able to produce those armor types as well. Possibly more than other aspect of Contraptions, the Armor Forge is the one that leaves me scratching my head. Honestly, how did all this get past you? Surely, you didn’t make it almost unusable on purpose, right?

pqh3ypr8k4oej7epeo4x

Mark it on my map, will you?

Ammunition Plant — In contrast, the Ammunition Plant is perhaps the most useful thing I’ve found in this DLC. It fills a gap that seems long overdue. I use a Gauss Rifle, so ammo is always rare, and this allows me to do something about it. But I have to ask…why are there ammo types missing from the line-up? We’re already paying a premium cost in terms of resources to use this, so where are the mini-nukes? The rockets? The fusion cells? The flamer fuel? Heck, where are the railway spikes? Those are literally iron or steel spikes. Why were those ammo types left out, along with many others?

Food Processor — I think I can sum up my confusion with this facet in just one word: Cram. It takes mongrel dog meat, Brahmin meat, and radstag meat to make a single Cram. In terms of healing, each component is comparable or far better than the end product, and the bonus 25 to carry weight for grilled radstag is really too valuable to waste. Why would I do this for anything other than novelty purposes? I don’t understand. The same could be said of the Builder. Other than the Vault-tec lunchbox, why would I want to pay more to produce a teddy bear/Jangles the Moon Monkey/etc. than what I can scrap it for?

Explosives Mill — Maybe I’m missing something here, but we could already make explosives at the Chemistry station. If automation is not a thing, why would I use choose to produce grenades at the Explosives Mill and receive no XP for it, when I could just as easily do it at the Chemistry station gain XP for every one? You basically gave us something we already had, though with no XP reward and more complicated. What gives?

Autoloom — It’s interesting to be able to make new, clean clothing. I like putting my settlers in new clothes rather than the rags they rolled in wearing. Still, and this seems like a no-brainer, but where is the ability to make Vault-Tec jumpsuits? It would be so cool to make jumpsuits from any of the vaults that we’ve visited, even ones like Vault 118 that didn’t have a jumpsuit you could pick up. That’s an iconic part of the game, so why was this overlooked?

Okay, so I could go on and on, but those are the major points. If you’ve stuck with me, kudos to you. Now let me hit you up with my wish list of things I’d like to see for settlements and general gameplay convenience. Submitted for your consideration:

More Reasons to Have/Make Settlements in the First Place — My first run through I built all sorts of stuff in more than 20 of the settlements, and I tried to make sure I built each one with the idea that people would actually live there. Much of it was just RP, of course, but it dawned on me that there was really no point other than to have them as a convenient place for various workbenches, to store stuff, and to sleep. Settlements take on a whole new dimension in Survival mode, but with a lack of fast-travel abilities, it’s better to never set up that recruitment beacon. If there are no settlers, they don’t get attacked at random intervals.

To me, settlements should be more than just blank canvasses to build wacky or over-the-top stuff, they should have some reason for being. Right now, they really don’t.  Even if you set up a robust set of shops, it takes far too much effort, perks, and caps to get them going properly, and even longer for them to start making money to justify their existence. If caps are what you want, you can do more with a couple of perks in Fortune Finder and then just wandering the wasteland.

So why not give us something in Settlement mode that we can’t get anywhere else? Say there’s a key ingredient in something we want that only grows at one or two farms. What if one settlement had a power switching station that could provide power to settlements around it, using the existing and still-standing power lines, if you made extensive repairs? What if there were Settlement perks that we get if we bootstrap the Commonwealth back up to a certain point? Not just achievements, but something worthwhile, like unlockable upgrades that benefit the player personally, but also help the settlements out. Really, what I’m trying to say is here is: give us an incentive to care about these settlements beyond just the basics.

Vault-boy12

You made it this far? You are awesomely awesome with that unmistakable air of mystery and danger! Read on!

Fixed Level 4 Vendors — Speaking of the shop system, could we get a fix for Level 4 vendors? Smiling Larry and the Scribe continue to be bugged beyond repair. I play on the Xbox One, so I don’t have the console commands to teleport them to my location. And really, I shouldn’t have to. This has been a problem since day one, and none of the patches have thus-far fixed this.

New Unique Items — If you can get the top tier vendors to work correctly, it seems that they have only a single piece of unique gear in their inventory. If you want to spice things up for a workshop DLC, how about giving us new unique items in all of the named vendors, across the Commonwealth? Perhaps this is a tall order, but it might give us a reason to revisit some of the guys that are no longer really relevant just to see what they have.

Named/Unique Settlers — You guys are all about immersive play, which I adore. So when I have to sort through 20+ men and women who are just called ‘Settler’ it gets a little stale after a while. Why not give us the ability to name them ourselves, or have them come with randomized names (or both)? Also, it would be great to find unique settlers that did something extra. I wooed Sheffield to my side with a Nuka Cola, but he does not do anything more than any other settler. Maybe we find a badass mercenary who alone raises the our defense score by 25 or more, or a gardener that can tend far more food than normal, or make it produce more often. Perhaps there’s a negotiator that brings prices down in whatever settlement he’s assigned to, or a chef that improves the quality of the food that you bring to him. The possibilities are endless here, and you haven’t even scratched the surface of it.

Permanent Item Placement — This goes back to a gripe of mine about Skyrim. I would like to place objects on tables or shelves and have them stay there. I don’t want to leave and come back and find my carefully placed items on the ground or knocked over. Again, this goes back to immersion. Let us set up a bar with a myriad of different bottles, or place sentimental items together without them going all over the place.

An “Opt Out” Clause for Settlement Attacks — My version of Sanctuary Hills has a defense of over 300. Only the wildest, most unthinking beast or the most stupid Super Mutants would ever consider attacking it. Yet, Raiders, Gunners, and the Brotherhood do, even though it’s suicide. Perhaps they will slightly damage a few of my turrets before they are cut down, but it makes no sense and is just sort of mindless. Plus, Settlement attacks have the worst timing. I once got a notice that Tenpines was under attack just as I was going through Kellogg’s memories. Sorry, Tenpines…it’ll be a minute before I can make it. Another was Oberland Station while I was deep in the depths of the Mechanist’s Lair. Ugh. In Survival Mode, it really sucks to hear that the Abernathy Farm is under attack when I’m hanging out at the Castle. So, give us the option of either turning that functionality off, or give us some in-story way to avoid or stop it. Pretty please, with sugar on top.

Sort Items In the Order They Are Picked Up — This is more of a convenience thing, but while I’m wishing, here you go. I can’t tell you how many times I’ve picked up a holo-tape and then can’t find it again because I don’t remember the name. It gets lost in the tons of keys, notes, and other miscellany of that tab. Is it possible to get a sorting protocol that can show me the last thing I picked up? Even if it’s only for the ‘Misc’ tab, that would be a HUGE help.

Increased Stability in Survival Mode — Again, nothing to do with settlements, but just for my own sanity. I’ve noticed a dramatic uptick in game-terminating bugs while playing on Survival mode. Since you have limited save points to beds (and for some reason you can’t carry a bedroll around with you), nothing chaps this player’s hide like getting through a long section of the game, where there are no beds to save along the way, only to have the game freeze up before I can save. Too much of that makes me think ‘All work and no play makes Jack a dull boy.’

Fallout-4-Power-Armor

Whew…

Okay, so if you made it this far, you are a darling. Thanks for listening, or reading as the case may be. If anyone from Bethesda does read this, I hope you will think about what I’ve said here. Food for thought, at least. I have spent more hours than I care to count in the world of Fallout 4. It is a titan of a game, and the DLCs don’t fall far from tree. Automatron was a bit light on story, but the Robots! Holy cow, the ROBOTS! Wasteland Workshop had some useful things in it, and I always appreciate more lighting options. Far Harbor was beyond awesome, with a story that was incredibly engaging and morally ambiguous. Love it!

But then there’s Contraptions, which has some of the Sesame Street vibe of “which one of these is not like the others?” It wasn’t meant to have a story, but the utility it does have seems half-hearted and half-baked at best.

Now I don’t say these things to tear you down. Quite the opposite, in fact. I’m used to getting a certain ‘plussed’ experienced from you, to use a Disney term, and Contraptions is lacking that. It’s like a friend who is super extroverted becoming suddenly withdrawn and anti-social. It just doesn’t fit the pattern of behavior I’ve come to expect. You have to stop and ask, “Are you all right?”

I hope that you are. All right, I mean.

And here’s hoping that the upcoming Vault-Tec DLC will put you guys back on the top spot.  Not to blow too much smoke here, but you guys are the best.

Respectfully,

– Matt Carson

__________________________________________________

Do me a favor, okay? Subscribe to my newsletter for more news, updates, and information on Sector M’s current and upcoming projects!


Fanboy Review #5 – Captain America: Civil War

[Note: I do not consider myself a movie critic. What follows is just one fanboy’s opinion based off of a single (let’s be real here) double viewing of the film. Oh, and there are SPOILERS ahead, so take heed.]

This is the year of heroes fighting heroes. Batman and Superman. Daredevil and the Punisher. And, of course, #TeamCap and #TeamIronMan. Here are my thoughts on this pivotal moment in the Marvel Cinematic Universe, Captain America: Civil War.

civil-war-147831

What’s so civil about war anyway?

First Impressions: I was not a fan of the Civil War comic book arc, and I could not wait for Marvel to hit the proverbial reset button on it. Furthermore, I’m not generally keen on superheroes fighting each other, but I understand why it happens. So, I’m already a ‘hard sell’ going into this, but this is the Russo Brothers we’re talking about, and Captain America: The Winter Soldier was excellent. Let’s see how this turns out.

What I Liked:

3-Things-More-Important-Than-Spidermans-reveal-in-Captain-America-Civil-War0-1200x675

UNDERROOS!

– I think the ideological conflict between Captain America and Iron Man is well argued on both sides. I can see why Tony believes that the Avengers need to be accountable to the nations of the world, and why Cap thinks that giving up the freedom to choose is a bad idea. I was afraid that the arguments would all be for Cap (since it’s his movie), but I felt drawn to both sides of the conflict at different times.

– SPIDER-MAN! Wow, Tom Holland totally nailed it. The scene between Peter Parker and Tony Stark may be my favorite scene in the entire movie. I am really looking forward to Spider-Man: Homecoming.

– Ditto for BLACK PANTHER! Chadwick Boseman was incredible as T’Challa. I can’t wait to see him in his own movie.

– The action set pieces in this movie are eye-popping. The fight at the airport is one of the best superhero action sequences I have ever seen on film. Full stop.

– We got Giant Man at last. 🙂

– Even the heroes that didn’t have much screen time all had their moments. Colonel Rhodes, Vision, Antman, Hawkeye…every single performance was outstanding.

– I loved Falcon’s new gadgets and how he used his wings as a shield to ward off bullets.  Also, his little drone “Red Wing.” Nice Easter egg there, guys.

– The moment when we see Tony firing his repulsors directly into Cap’s shield in slow motion. It only lasts for a second, but that scene is visual poetry.

– The Feels. I genuinely care about these characters, and watching them fight is rough. Heartbreaking, more like.

– These heroes at least try to talk to one another before coming to blows, unlike another much-publicized superhero showdown this year.

What I Didn’t Like:

_1448432066

So was I…

– The VILLAIN. He seems completely superfluous, and is easily the weakest part of the story. The clash of ideas here was strong enough that they really didn’t need a puppet master behind the scenes. And this guy’s master plan requires far too much to go exactly the right way (factors he can’t possibly control) for it to go off.

– The villain’s plan actually works. Not completely, mind you, but he does a good enough job of splitting the Avengers to the point where it will take some time to get them back together.

– The underlying theme of blaming the heroes for stepping in to stop horrible things from happening. If an arsonist sets your whole city block on fire, and you lose your family in the blaze, would you really blame the firemen for not saving them? Or would you blame the arsonist who set the fire in the first place?

– How quickly Tony Stark turns on Cap and Bucky – again. I understand that Tony sees Bucky murder his parents, but it has been said time and time again that Bucky had been brainwashed to do it, that he was clearly not in his right mind. I understand the anger, and the feelings of betrayal since Cap knew about it and said nothing, but to immediately attack the both of them? That seemed like too much of a stretch.

– I find it a little hard to believe that the Avengers would have just packed up and left after Sokovia, and not stayed around to help with search and rescue efforts. In fact, we hear Tony mention the ‘Stark Relief Foundation’ after his rumble in the Hulkbuster armor. So, it sounds like the Avengers don’t just shrug their shoulders and peace out after one of their epic throw-downs.

Conclusions:

civil-war-cover-photo

How did it come to this?

I really liked this movie. When the MCU gets it right, which it does more often than not, it is a wonder to behold. The characterizations are all spot on, the acting first-rate, and the action gorgeous without being empty spectacle. I rate this newest offering right up there with the first Iron Man, Winter Soldier, and the first Avengers. It sets my little fanboy heart all aflutter. I hope to catch it another time or two before it leaves the theatres.

Hopefully, we are done with the heroes-fighting-heroes trope for a while, or worse yet, heroes being punished for doing right thing, risking their lives for others, and taking the blame anyway. We don’t need that kind of Christopher Nolan-esque crap in the MCU.

And that’s the way this fanboy sees it.

 

__________________________________________________

Do me a favor, okay? Subscribe to my newsletter for more news, updates, and information on Sector M’s current and upcoming projects!


Galaxy Quest – Why I Love It Like Wrath of Khan

In honor of the late, great Alan Rickman, I watched Galaxy Quest again the other night. In my mind, I know that it’s a fantastic movie, but seeing it again always surprises me at just how good it is. Not only is it infinitely quotable on the order of Big Trouble in Little China or The Princess Bride but I think it’s one of the greatest Star Trek movies ever made.

Galaxy-Quest

Ooooooooh Yeeeeeaaaaaahhh! *said in a Kool-Aid Man voice.

No really, I love it in many ways as much as Star Trek II: The Wrath of Khan, and for those who may not know me, let me tell you that’s saying something. The bagpipes at Spock’s funeral and Kirk’s voice catching when he says “His was the most…human” still bring tears to my eyes. True story.

So why do I love Galaxy Quest so much? Good question, I’m glad you asked.  Here’s the rundown of my top 3 reasons:

#3 It Understood Star Trek Better Than Star Trek Did:

StarTrekNemesis-poster

Nope.

Galaxy Quest arrived right between the rather ‘meh’ offering of Star Trek: Insurrection and the soul-numbing death knell of the TNG movies, Nemesis.  The Next Gen movies were often a bitter pill for Trek fans back then. Yeah, First Contact was quite good, and certainly the best of the bunch, but I never cared for the idea of a Borg Queen, or at-will time travel (again), or their portrayal of Zefram Cochrane. But I digress…ahem.

In truth, Galaxy Quest seemed to have a better understanding of Star Trek and its fans FAR and away better than the people who were in charge of the actual franchise at the time. From the fans who seem painfully familiar on the convention floor, to the tropes of the Original Series (and straight through the chompers…), all of these things told me that it was a parody made with utmost love for the source material. The elevator scene where the actors see the NCES Protector in space dock, glowing like an angel, could have been the Enterprise clearing its moorings to the sweep of a James Horner score.

Dean Parisot, David Howard, and Robert Gordon knew what we wanted to see in a Star Trek movie, and in so doing, gave us a parody that was better than the thing it was imitating. You know, like a cinematic Weird Al Yankovic.

#2 Brandon & Quellek:

Galaxy_Quest_2_67263

Yeah, I was totally this guy.

There are two characters that deeply capture what it means to be a Trek fan (no, I’m not using ‘Trekkie’ or ‘Trekker’ here. Debate the usage elsewhere, please). The first is Brandon, the nerdy teenager played by Justin Long. He totally echoes my 15-year-old self who dreamed that my incredible Trek nerdiness and knowledge of the official tech manuals might one day come in useful when William Shatner or Patrick Stewart showed up and needed my help. When Brandon exclaims, “I knew it!” it speaks to the hope that somewhere, out in the vastness of space, the Enterprise is a real ship, a real place you can go, and not just a TV set made of wood and Christmas lights.

The other is Quellek, the Thermian who idolizes Dr. Lazarus. Ask yourself this: How many real-life scientists were inspired by Leonard Nimoy’s Spock? A great deal, I’m sure. The characters that actors portray can mean something to us deep down. Really mean something. They can inspire us in ways the actor may have never imagined. Quellek says, “Even though we had never before met, I always considered you as a father to me.” That really sums up the actor-fan relationship, especially for that one character that really speaks to you. Galaxy Quest understood that, embraced it, and made it part of the story.

#1 Alan Rickman:

large-screenshot2

😥

The cast of this movie (including the Queen of Sci-fi herself, Sigourney Weaver) really shines, no doubt about it. Alan Rickman, however, is off the chain as Sir Alexander Dane/Dr. Lazarus. For an actor so celebrated for his villainous roles, it’s refreshing to see his comedic side as an actor who feels trapped by the role of Dr. Lazarus, and constantly upstaged by his rival, Jason Nesbitt.

But as funny as he is, it’s during those serious moments in the film that Rickman really brings it all home. Going back to Quellek’s death, we see that Alexander, who has never liked his character’s oft-repeated tagline, says “By Grapthar’s Hammer, by the Sons of Warvan, you shall be avenged.” And we know that he means it thanks to Rickman’s masterful dramatic delivery.  I think this is the most powerful scene in the movie. It gives the movie, which is mostly parody, a dose of real gravity. It would be like getting a full-on “Live Long and Prosper” from Leonard Nimoy if we thought he was, in fact, Spock. Oh, the feels. THE. FEELS.

Conclusion:

This movie has a special place in my heart, not only because of the reasons I listed above, but because as a whole, it just works. To me, it’s about hard reality intruding on fantasy, which makes watching it bittersweet since Alan Rickman is now gone, along with his character’s real-life analogue, Leonard Nimoy.

You know, writing that last sentence, putting it into words, really hurt.

10378124_775824612498470_2107355578710331340_n

“…”

Being a Star Trek fan is in my blood. I was blessed to grow up with two parents who both liked the Original Series, and embraced Next Gen immediately when it came around. I went to Star Trek conventions when it was actively uncool to do so, but I met a lot of my fellow fans. For a kid who was incredibly shy and introverted, it was such a relief to strike up a conversation with a total stranger on the convention floor just because we both loved something.

The fans are, and shall always be, one of the greatest things about Star Trek. That is what Galaxy Quest included that other actual Star Trek films just can’t. This is why a parody like this rates right up there with Wrath of Khan. It taught me that if you truly love something you should…

…say it with me…

Never give up! Never surrender!

__________________________________________________

Do me a favor, okay? Subscribe to my newsletter for more news, updates, and information on Sector M’s current and upcoming projects!


Fanboy Movie Review #4 – Star Wars: The Force Awakens

[Note: I do not consider myself a movie critic. What follows is just one fanboy’s opinion. Most of the time with these reviews I watch the movie only once, but let’s be real here…it’s Star Wars. I’ve seen it twice at the time of this writing. And as always, there are MAJOR SPOILERS ahead, so take heed.]

star-wars-episode-vii-the-force-awakens

Great! What does that mean, exactly?

Just as we thought, Star Wars: The Force Awakens has indeed shattered all sorts of box office records. Considering the dark, yawning abyss of the prequel trilogy (easily the greatest cinematic disappointment of folks my age), I went into this movie with neutral to low expectations. Fortunately, I had avoided spoilers with ninja-like online reflexes. J.J. Abrams is normally very good at what he does, but Star Trek: Into Darkness didn’t work for me on many levels, so it was with a fortified and guarded heart that I entered the move theatre.

First Impressions: I took the movie trailers with a grain of salt.  Phantom Menace’s trailer is still one of the best of all time, and we saw how that movie turned out. But, Disney is distancing itself from the prequels as well as tapping into the vast well of nostalgia that folks of my generation have for the original trilogy.

Rey-and-Finn

Real guys don’t look at explosions…

What I Liked:

  • THE ACTING! Daisy Ridley, John Boyega, and Oscar Isaac. I really can’t say enough good things about the new folks. Absolutely amazing. Harrison Ford is one of my favorite actors of all time, and his return to Han Solo is some of the best acting I’ve seen from him in years.
  • The fan service. I won’t lie, I enjoyed seeing throwbacks from the original. Seeing Han walk into the cockpit of the Millennium Falcon. Seeing him with Leia again. All those things really struck my nostalgia vein, even if I felt like they took it a bit far at times (see below).
  • The cinematography is gorgeous. They really used a good mix of practical and digital effects to push the story forward without it feeling like just a CGI beauty contest with no substance underneath.
  • BB-8. I didn’t think I would like him because he was an obvious stand-in for R2-D2. I was wrong. BB-8 is awesome and had a similar-but-different-enough personality from R2. *flashes a lighter in a thumbs up*
  • The moment when Rey calls the lightsaber to her to face Kylo Ren. When she ignites it for the first time…this is perhaps the most powerful scene in the movie, and that’s saying something. Wow. Again, Daisy Ridley. Totally sold.
  • Chewy’s rage. When a Wookie sees his best friend go down, fear for your freakin’ life. I just wish there had been more of it. Also, Leia feeling Han’s death through the Force. It was as though a billion fanboy voices cried out at the death of a fan favorite.
  • The emotion. After suffering through Manikin Skywalker, it is SO refreshing to see fear, happiness, pain, and sadness on the faces of our heroes. It brings it all home.

 

ew_21-large

Fine, just don’t take off the mask.

What I Didn’t Like:

  • The similarities to Episode IV. It’s been said before, so I’ll keep this one brief. If the movie has a major flaw, it’s that it takes perhaps too many cues from the original trilogy, right down to bringing in the Death Star by another name. My hope is that Episode VIII can do something else that doesn’t feel like a remake of what has gone before.
  • Lightsaber usage. They are one of the coolest weapons ever, but they are super impractical if you don’t have training. You are more likely to lop off your own leg than do anything to an enemy. Both Finn and Rey use lightsabers without any sort of training and actually do pretty well for themselves. Rey even bests Kylo Ren (who himself was trained by Luke). That was a bit hard to swallow. Luke didn’t have a lightsaber duel with anyone until the end of Empire, and that was at least after his training with Yoda.
  • The score. When I think of incredible movie scores, John Williams springs immediately to mind. Even through the wasteland of Phantom Menace, we at least got Duel of the Fates, one of the coolest pieces of movie music ever. Here, the score was just sort of ‘there’ and the moments where it really shines are really just rehashes of previous leitmotifs. It’s serviceable enough, but not really memorable. That’s disappointing.
  • Captain Phasma. She was billed as kind of a new kind of Boba Fett, and it’s Gwendoline Christie for crying out loud! She’s barely in it, and gets coerced into dropping the shields pretty easily. Why was she not the one that Finn fought with the lightsaber instead of random Stormtrooper #34, I’ll never know. Let’s hope she’s still alive because she had better play a bigger role in the next installment.
  • Kylo Ren. I appreciate that he’s not a mustache twirling villain, but I think Adam Driver was a complete miscast for this part. He is an able actor, but when he took his mask off for the first time, I thought “Wait, did they get Marilyn Manson to play this guy?” He’s whiny, he’s petulant, emo, and ignores the call of the light side of the Force for reasons we haven’t found out yet. Aside from looking completely badass with his mask on (which he certainly does), he doesn’t seem like he’s very good at being a bad guy. The only reason he gets Han is because he sucker punches him. Functionally, as the villain of the story, he’s pretty weak. With the heroes being miraculously good at what they do, he’s really out of his league.
  • General Hux. This guy is the most experienced commander the First Order has at its disposal? Despite being young and unimpressive, he is the direct analogue to Grand Moff Tarkin, played by the legendary Peter Cushing. He falls far short of anything approaching Tarkin’s screen presence or gravitas. Again, a complete miscast.
  • Han’s Death. It was a powerful moment to be sure, but one that was painfully telegraphed ahead of time. And THEN there is no real moment of mourning or ceremony to mark the passing of a legend. I understand the emotion surrounding it all, but that seemed like a lackluster end for a fan favorite. In a movie that doesn’t seem to take a whole lot of risks, and one that is all about fan service, killing off Han Solo seems like it is necessary only because Obi-Wan died in Episode IV.

Unresolved Questions (At Least in My Mind):

47a7fa4761d7467dc19acb1185c3cff5

More than I can count, I have.

Where to start? The movie leaves so many things unexplained. If I numbered them out, this blog post could wallpaper the Starkiller Base, so here’s just the highlight reel. Who left Rey on Jakku, and why? Is Rey Luke Skywalker’s daughter? If so, who is her mother? Or is she the twin to Ben Solo? Why did Ben turn to the dark side? Did no one (Luke, I’m looking at you) ever tell Ben that Anakin turned from the dark side before he died? Who is Supreme Leader Snoke? (The horrible Star Wars name generator strikes again!) How does Finn fit into all of this? Why did Han go to see Maz when BB-8 knew where the Resistance base was? Why was the Hosnian system so important that destroying it could ‘destroy the Republic,’ a polity which presumably consists of thousands of systems? How could the First Order, a shadow of the old Empire, build something as massive as Starkiller Base without anyone noticing? Why had they not used the super weapon before this time if it was already loaded? Why don’t they just drain a system’s sun and leave the planets to die in the cold? The list goes on and on. Let’s hope that Mr. Abrams doesn’t repeat the mistake with Lost and actually explains to us what’s going on.

Let’s Talk About Rey:

rey

There…is…annoootherr…Sky…walllkeerrr…

The character of Rey is pretty divisive, it seems. Is she a Mary Sue? Is she OP? Is the whole debate over her inherently gender-biased? Would we even have this discussion if the character were male?

Here are my thoughts: Yes, she does seem to be good at everything. She’s a good pilot, hand-to-hand fighter, mechanic, climber, pistol shot, etc. She picks up Force powers with no training, and she bests Kylo Ren when she has never wielded a lightsaber before. It does seem a bit unbelievable, but it is a movie called ‘The Force Awakens,’ and Rey is obviously more steeped in the Force than anyone else around her. Isn’t that enough for us to suspend our disbelief?

But there’s something else going on here that I think is important. Star Wars isn’t really science fiction. Sure, it has starships and lasers and Wookies, but at its core, Star Wars is really a fantasy tale. A straight-up Joseph Campbell Monomyth. So, I think the character should be judged by fantasy standards. If we take Rey and plop her down into Middle-Earth or Krynn, do any of the arguments against her have validity?

Do we really question that Eowyn is able to take down the Witch-King of Morgul? What about Tauriel? We buy that she is excellent at everything (except perhaps picking a significant other) and practically indestructible just because she’s an elf. Why is Rey any different? Here we have a cool female protagonist that’s interesting, heroic, brave, athletic, and one that is not portrayed in a exploitative or sexualized manner.

We have been waiting for a character like Rey to come along. And if there’s going to be someone like her in popular fandom, Star Wars is the natural place for her to live.

 

Conclusions: 

star-wars-the-force-awakens-wallpaper-1920x1200

Oh, so THAT’s why Luke isn’t on the movie poster.

It always does my heart good to see good work rewarded. The last few years have made me a bit cynical on this point, particularly due to Michael Bay’s hatchet job on the Transformers franchise. Star Wars: The Force Awakens is a good movie, and I wish it well.

It is far from a perfect movie, however, and its flaws led me to merely like it a whole bunch rather than love it like the first Avengers. Still, it is wholly worth the price of admission. I plan to see to see it at least one more time before it leaves the theatres.

But walking out of the movie theatre twice, with all the feels I’ve carried with me, has made me wish that the name “A New Hope” hadn’t already been taken.

Onward to Episode VIII!

And that’s how this fanboy sees it.

__________________________________________________

Do me a favor, okay? Subscribe to my newsletter for more news, updates, and information on Sector M’s current and upcoming projects!


Letters from Vault 111

[Note: This is partially a bit of Fallout 4 satire, but also an ‘in character’ way to clear things off my chest that the game left unresolved. I almost always play female characters in Bethesda games, and this one is no different, so take note. There are MAJOR MAJOR SPOILERS ahead, so if you don’t want to know about the story and characters of Fallout 4, opt out now.)

From the desk of Evelyn Weir (née Moore), Sole Survivor of Vault 111, Director of the Institute, and General of the Minutemen:

[ Personal NoteI’m not sure what’s wrong with me. I don’t know if I was always this conversationally stunted, or if my long stint in cryo storage has somehow affected my brain. Maybe Nate was just too polite to point it out to me, but these days it seems that I can only respond to any talking point in four basic ways. I’m not sure why.  

Oftentimes what actually comes out of my mouth is different from what I intended to say, or I am unable to articulate certain feelings, nuances, or even share basic information. I’ll attempt to be funny and come off as hurtful; I’ll misinterpret what is being said and respond with something I would normally never dream of. I don’t remember being this limited in law school, but the person who emerged from Vault 111 is quite different in many ways from the person who went into it.

Regardless, this ‘limit of four’ does not appear to affect my ability to write, and so I pen these letters to my friends, family, and the people I’ve met along my travels in the Commonwealth. ]

To Shaun Weir, Former Director of the Institute:

Shaun

From the moment I set foot out of Vault 111, you were my driving concern, the reason behind my every thought and action. I wanted revenge for your father’s murder, of course, but more than that, I wanted my baby back. I did some things in my desperation that, looking back, I’m not proud of. I used people for information. I carved out Sanctuary Hills on the blood of many raiders, ghouls, and supermutants. I turned myself into something I could barely recognize in the mirror. But, I did what I had to. I needed the resources and allies to find you.

And then, when the moment arrived (with you staring down the barrels of my minigun while I stood there menacingly in red power armor), I realized that I had missed your whole life. Not only were you physically old enough to be my father, but you were dying to boot. And we were perfect strangers. We had no relationship, and you acted curiously detached from me at all points. Would a simple “I love you, mom” or a hug have been too much to ask?

I still think that you should have read Descartes and applied a healthy dose of cogito ergo sum to your conduct towards the Synths. They deserved better than what they got from you. They are your children, and my thus my grandchildren. I intend to treat them as such. I also think that what you asked me to do the Underground was not necessary, and horrible. That was a mistake, and one I wish I had never been a party to.

But even with the Underground’s blood on my hands, the loss of life was kept to a minimum. I can only imagine the carnage that would have come to pass if the Underground or the Brotherhood ever had their chance to destroy the Institute. I promise that I will continue your work with the Institute, albeit on a different trajectory. Too bad you were never able to fully articulate your vision of the future to me (which is still pretty nebulous, I have to admit). Regardless, I count myself lucky to have known you for the brief time I did, even if it was only to lose you again. You can’t know how much that hurt.

To Nick Valentine, Private Eye:

Valentine (Clipped)

I know you feel that you are merely a pretender with dead man’s life in your head, but I urge you to consider that our memories, our will, our personality…those are the things that make us who we are. I don’t see you as an android pretending to be Detective Nick Valentine of the BPD. No, I see you as Nick Valentine reborn. One day maybe you will, too. You didn’t choose this situation for yourself, of course, but you’ve done well with the hand of cards you were dealt. You and Ellie have helped countless people who were down or desperate, and I know you didn’t do it for the caps.

You were instrumental in helping me find my Shaun, and you stood with me through so many dangers and hardships to get to that point. I know you were unhappy with me when I sided with the Institute, and I don’t blame you. I would be in your place. Somehow, though, I couldn’t tell you that the son you helped me find was, in fact, the Institute’s leader. It seems like that might have cast my decision in a different light for you.

But, I am glad you haven’t abandoned me. Rest assured that I will use the resources of the Institute to determine why you were discarded, if you want, and to ensure the fair treatment of Synths of all types. Also, I hope you will consider staying on in Sanctuary Hills as its resident sheriff. The town needs it, and there is no one I would trust more in that position. The badge is yours if you want it.

To Piper Wright, Editor-in-Chief of Publick Occurrences:

Piper (Clipped)

Piper, you are my best friend. Some of my best memories of my time in the Commonwealth are when I donned the signature coat and fedora of the Silver Shroud. You looked the part of the side-kick in your dashing red trenchcoat. I loved those times. You hunt the truth, even when it’s hazardous to your health (shall we say especially when it’s hazardous to your health). But you never give up, and you help people, and not just when it’s convenient or easy.

Like Nick, you felt betrayed by my decision to join the Institute. I can’t seem to convince you with words (certainly when we speak face to face), so I hope that actions will suffice instead. I have already decreed that all Synths that want to live on the surface, freely and without further contact with us, may do so. The abduction and replacement program has been terminated (along with the troublesome scientist at the helm of it). You have my solemn and most sacred vow to use the technology and resources at my disposal to help rebuild the Commonwealth. You’ve put your trust in me before, and I hope that you will do so again.

So how about this: You want the real story of the century? How about an all-access press pass to the Institute itself? No restrictions, no censorship, just you and the inside scoop. What do you say? Oh, and you called it on Mayor McDonough, just FYI. Yep, totally a Synth. Again, not sure why I couldn’t tell you this before, but there it is.

To Codsworth:

Codsworth

You are the only living family I have left, my one link to my old life before the war. You remember Nate and Shaun just as I do, and the happy little home in the suburbs that we all shared together. You were there when we first brought Shaun home from the hospital. You cared for him, and us, tirelessly ever after.

And it is because of that, that I owe you the biggest apology I’ve ever given out. We didn’t take you to the vault when the alarms sounded. I should have tried, but I was scared. When the alarms went off, I ran. You deserved better than to be abandoned to that uncertain fate. I can’t tell you what it means to me that you remained around Sanctuary Hills for two centuries waiting for our return, or that we were reunited.

Like the others who had a stake in me finding Shaun, I couldn’t tell you that I had found him, and that he was alive. But he’s gone now, having died from a vaguely defined disease that the Institute, in all their knowledge, was powerless to stop. I know you would have wanted to see him again. He had Nate’s eyes, bright and clear and intelligent. Looking into them was like seeing a window to the past.

With his passing, however, I know that I can’t reclaim the past; I have to move forward. I used to think that family was only blood, only human, but I was wrong. You, Nick, and Curie have shown me that family transcends mere flesh and circuitry, and I’m glad you are here to help build a future with me.

[Personal Note: There’s so much more to say. I’m still reeling from all the ramifications of what my actions have brought about. “War never changes,” that’s what Nate used to say, but lives are something else, something different. If my time in the Commonwealth has taught me anything, it’s that Life is Change. We’ll just have to see where these changes take us. ]

__________________________________________________

Do me a favor, okay? Subscribe to my newsletter for more news, updates, and information on Sector M’s current and upcoming projects!


Fanboy Game Review #1 – Fallout 4

[Note: I do not consider myself a game critic. What follows is just one fanboy’s opinion. Oh, and there are some mild SPOILERS ahead, so take heed.]

url

War never changes, but the UI certainly does.

Fallout 4 is big news in the media. It’s all over YouTube, news outlets, and TV. There’s a promotional Nuka Cola Quantum soda available at Target (if you lined up at 8:00 am on the day the game came out). Conan O’Brien even donned a Vault-Tec jumpsuit and Pip-Boy to give his take on the game. While reviews overall are mixed, with passionate viewpoints on both sides of the fence, I decided to put my two cents in about this blockbuster video game release.

So, here we go…

First Impressions:  Bethesda has a pretty good track record. Let’s see…Oblivion, Fallout 3, and FREAKIN’ SKYRIM! That last one is in all caps for a reason. SKYRIM is one of my favorite games of all time. So, the developers are going next generation with the Fallout series, one of the most beloved IPs in modern gaming. Okay, Bethesda, you have my attention. Let’s see what you’ve got.

YqDV2

You are S.P.E.C.I.A.L!

What I Liked:

  • Since the original Legend of Zelda, I have always loved open-map games. Don’t put on me on rails, just turn me loose and let me decide where I want to go, and the order in which I tackle objectives. Fallout 4 gives me this freedom. Even when I’m not sure what to do next, I appreciate the ability to set my own course and blaze my own path.
  • Junk is useful. Pretty much anything you pick up can help you do something in the game. I have a suit of power armor optimized for carrying capacity so I can ‘clean up’ areas after I’ve cleared them of baddies. Nary a coffee cup or battered clipboard escapes my clutching grasp.
  • VOICE ACTING. Bethesda is known for their incredible voice talents and Fallout 4 does not disappoint. The male/female protagonist talent is top-shelf all the way, and the supporting cast is diverse and rarely if ever repeats. And Lynda Carter is in it as a character you can flirt with. By all that is right and holy in this world, my dreams have finally come true!
  • The story. I know that this is a problem for some folks, but I find it engaging. Now that I’m a parent in real life, the very thought of someone taking my kids away is a strong motivator to me, and very personal. Give me powered armor and I would hunt the Institute to hell and back if that’s what it took.
  • Fallout 4 avails itself of the rich lore built up and established in previous titles. I love reading through the journal entries and letters. Every location has a story and creates something of a snapshot of how things were as the bombs fells. I love unraveling the mysteries and finding those hidden pre-war caches of goodies. Love it, love it.
  • Powered Armor. I AM IRON MAN. *da-duh-da-duh-da-duh-da-duh-dun-dun-DUN-dun*.
  • The Perk System. I know is this a sticking point for some, but I enjoy it. Deciding upon which perk to get in SKYRIM was one my favorite parts of leveling up. This is just taken one step further. I didn’t mind the skill point system from Fallout 3 and New Vegas, but I like the perks system quite a bit better. Nothing is wasted, and it’s all useful.
  • The crafting system. Wow…the permutations of this are staggering. Weapons, armor, powered armor, settlements…it’s adult, post-apocalyptic Minecraft. I was never this much of a kid in a candy store even when I was, in fact, a kid in a candy store.
eq5BG77

Why is there never enough Aluminum? Or Adhesive? Gaaaah!

What I Didn’t Like:

  • For a game with such a robust crafting system, there is virtually no tutorial for how to use it effectively. And for things like establishing trade routes, I had to look that up. It’s not intuitive at all. Or when you retain mods for weapons that can be used again.
  • Settlement crafting is seems like it is really meant for building entirely new buildings with almost no consideration for making repairs to existing structures. Try putting a door in a door frame that you didn’t build, or patch a roof that isn’t flat. Nope.
  • I’m in powered armored but sheets of particle board shoddily nailed across a door or window are utterly impenetrable. Can I build my settlement defenses out of that stuff?
  • I have an Agility of 9, but I can’t climb. At all. I have to go waaay out of my way, jumping on shipping containers like Super Mario to get to higher ground or onto a rooftop. Really?
  • The lack of non-violent/diplomatic solutions to problems. If there are raiders attacking a nearby settlement, your only real option is to hunt them down and kill them all. I get that this might be the case for the worst of the lot, but for all of them? Without exception?
  • The Dialogue Wheel. I know, this is has been beaten to death in other reviews, but there is often a dissonance between what I think I’m going to say and what actually comes out of my character’s mouth. It feels like this greatly cuts down on the role-playing aspect of this RPG because you can’t carefully consider your words ahead of time.
  • The facial animations are behind the curve. As cool as Piper is as a character (and I love her), hers seems worst of all. I realize the open world means that the graphics can’t be as photorealistic as Rise of the Tomb Raider, but here the facial animations seem only marginally better than SKYRIM.
  • The type on the screen is sometimes hard to read. Every time I find a comic book, I immediately have to swivel it around to the back so I can actually read the benefit it gives me. There are also a few times when trading with an NPC will cover up key parts of the trading interface.
tumblr_msz4pmnaGb1run3f0o1_500

Maybe, but I bet the Spartans would have welcomed powered armor. Just sayin’.

Conclusions:  I love this game, and don’t kid yourself – it is highly addictive. Be prepared to lose sleep and make apologies to friends and family. It’s immersive with a sense of place that is wonderful, terrifying, and rich. The attention to detail is off-the-chain nuts. Seriously. This isn’t a ‘once a year’ title that you’ll play through in a week or two and then put down for months or years. No, this is a game, much like SKYRIM, that you’ll be playing for years to come. Considering the breadth of content in the base game alone, Fallout 4 is utterly worth the price of admission.  You’ve done it again, Bethesda. My thanks.

And that’s the way this fanboy sees it.

 

__________________________________________________

Do me a favor, okay? Subscribe to my newsletter for more news, updates, and information on Sector M’s current and upcoming projects!


Of Funerals and Game of Thrones T-shirts

[Note: My blog isn’t usually a look into the goings on in my personal life, but this post is. Just a word of fair warning.]

T-shirts are one of my ‘things.’ I recently started posting photos to my Instagram and Facebook page of the T-shirts I wear when writing on Sundays. The characters, musicians, places, and pop-culture references they have on them all mean something to me – deeply. I take great pains when adding shirts to my writing wardrobe, and take care of the ones that do make it so that they will last for years. Take this one for instance:

I Like Lindsey

I wore this shirt when I finished one novel and again when I started another. That’s not me wearing it, however. http://www.shopbenchmark.com/lindseystirling/t-shirts/lindsey-stirling-i-like-lindsey-shirt.html

Here, I want to talk about two of these shirts in particular. Both of them are from Game of Thrones. (No, I’m not a shill for HBO merch, but that won’t stop me from posting links below. You watch.) They have a story, sadly connected, and have proven a (figurative) suit of armor for my emotions during hard times. I’ll explain, but know that this is where things get personal.

Set the Wayback Machine to Labor Day Weekend of 2012. I made the trip to the mountains of Arkansas with my family to see my grandmother for her birthday on September 1st. There was no celebration this year, however. A few months before, she had been diagnosed with terminal cancer, and it was understood that she could go at any time. She was bed-ridden and on quite a bit of medication. She was far thinner than that last time I saw her, but she was lucid, and recognized me immediately.

The family found itself in that grey Sargasso Sea of waiting. We couldn’t do much more for her other than make her comfortable and tell her that she was loved. I spent the weekend with my family, but on Labor Day Monday, I had to head back to Texas. Believe me when I say that I didn’t want to; I wanted to be there until the very end. Just contemplating leaving made me feel like a galaxy-sized tool. But with kids and an office job, I had little choice but to return.

Life doesn’t always give us the opportunity to say good-bye to our loved ones, but this time it did. I knew I would be a wreck before, during, and afterward. You had better believe that I had plenty of my special shirts with me on this trip. For this last visit, I had my House Baratheon shirt on under my button-up. What can I say? It gave me strength.

She wasn’t so lucid on our last meeting, but smiled when she saw me. We visited, I told her how much I loved her (in great detail), and sooner than I would have imagined, it was time to go. She waved at me as I left, and that was that. She died six days later.

Fast forward to the beginning of October in 2015. My uncle, my grandmother’s only son, died in a motorcycle accident. This time I didn’t get to say good-bye, and his death was an utter sucker-punch out of the blue. One minute, I’m watching Little Einsteins with my son and the next my aunt is telling me what happened over the phone. It felt so unreal and, even after the memorial service, it still does.

Three years might seem like a long time, but when the family gathered for the funeral, it felt like only yesterday since we had all come together for my grandmother. I wore a suit to the service. It’s rare to see me in one since I dress casually most of the time (one of the perks of being a writer). This time, my undershirt was the direwolf of House Stark.

To some, it might seem really dorky, perhaps even disrespectful, to wear what is a obviously a fanboy shirt to something as solemn as a funeral. But at that moment it acted as a sort of emotional duct tape, keeping me together when I might have otherwise gone to pieces.

You see, I love those books – the A Song of Ice and Fire series. I can discuss them for hours on end, picking them apart, speculating on various bits of lore and how the series will end. I thank George R.R. Martin for writing them.  I’m fairly sure he didn’t set out to write those books in the hopes that they would one day prove a much-needed bulwark for a man he’s never met, but he managed to succeed in that (admittedly inside) goal anyway. Thanks, George.

GRRM.

Take your time, George. I’ll wait as long as it takes.

Life is short, so hold onto to those things that you love, whether it’s toys, books, video games, T-shirts, or whatever. Give the people you love a hug. Make a memory. We all say good-bye to each other in the end, so cherish the time you have on this Earth.

I know that may all sound like a Hallmark commercial, but that’s what you get for reading the blog of a hopeless sentimentalist.

Thanks for stopping by.

__________________________________________________

Do me a favor, okay? Subscribe to my newsletter for more news, updates, and information on Sector M’s current and upcoming projects!


Some Thoughts While Aboard the U.S.S. Lexington

I recently made my way down to Corpus Christi, Texas to visit the “Blue Ghost” of World War II, the U.S.S. Lexington. She’s the oldest aircraft carrier in the world, and one of only three remaining Essex-class carriers. Lexington was decommissioned back in 1991, but despite being inactive for that long a time, she’s a beauty. There is a quiet strength and majesty to her that resonates in the ocean air. Trust me when I say that the pictures don’t do her justice.

IMG_0035

Wow…just wow.

When I visit a place like this ship, a place so weighty with history, I get all introspective. This isn’t so I can look brooding, or so that I can recite some sort of inner monologue, but simply because I can feel the echoes. I took the ‘hard hat’ tour, which allows you to go into spaces that are usually off limits to the public. I walked just a fraction of her labyrinthine interior, through rusted hatches, up stairwells, and past any number of compartments lost entirely in darkness. People lived and died here.

IMG_0039

Crew berthings.

I went up to the flight deck and stood at the rails overlooking the ocean. The waters are a deep forest green there. In the distance someone rode a jet ski. I scanned the beach to see people fishing off the wave breaks, swimming, and enjoying their time at the beach in the shadow of a colossus. My feelings were bittersweet as I stood there.

IMG_0048

Up on the flight deck.

On the one hand, I am glad that Lexington survived the war, and avoided the breakers that claimed Enterprise and so many others. She’s a part of history, and the historian in me is overjoyed that she’s still around. Even beyond WWII, any number of factors could have ended with her at the bottom of the ocean, or torn apart. But she bucked the odds at every turn to eventually find a permanent home in Corpus.

The Blue Ghost

Historical marker.

But on the other hand, she’s warship who will never see active duty again. Once she was one of the mightiest vessels on the ocean, and now bored teenagers scratch their initials into her paint. There is a movie theatre built into the forward part of her aircraft hangar and a cafeteria built into the aft. While she needs the touristy stuff (like the gift shop) to sustain herself, it strikes me as a little sad that she’ll never sail again.

Families came and went on the shoreline, many of whom did not spare the ship even a passing glance; Lexington sat like a giant metal grandmother, watching as grandchildren played at her feet.

The Blue Ghost

The view from the bridge.

That’s when I realized that this was exactly what U.S.S. Lexington had fought for, her enduring legacy—peace. So, to everyone who has served aboard her in the past, and to all the custodians of her presently, you all have my thanks. Every. Single. One.

And should you find yourself in Corpus Christi, I highly recommend paying the Blue Ghost a visit. Definitely go for the hard hat tour. Take it from this guy, it’s worth every penny.

Get the T-shirt.

My new writing shirt.

[Check out The Backwards Mask on Kindle.]

__________________________________________________

Do me a favor, okay? Subscribe to my newsletter for more news, updates, and information on Sector M’s current and upcoming projects!


An Open Letter to David Benioff and D.B. Weiss From a Humble Fanboy:

Dear Mr. Benioff and Mr. Weiss,

I know I’m writing to you in the ‘off season’ of Game of Thrones attention, but it has taken a while for me to truly sort out my feelings and thoughts on Season 5. Controversy follows your show. That’s nothing new, but this season seems like it caught a bit more negative attention in the media than in years previous.

To be sure, there are many things about Season 5 that I absolutely adored (which I’ll cover below), but… (and you had to know there’d be a ‘but’) this was countered by many puzzling creative decisions that have left me scratching my head.

So, I thought I would break it down here, plotline by plotline. Of course, the odds of you seeing this, and reading it, are very slim. But, you did see Larry Williams’ Season 1 fan rant over Ned’s beheading, and these open letters are quite cathartic for me, so full steam ahead, I say. (***OBLIGATORY SPOILER WARNING***):

The Night’s Watch:

Jon Snow

That look…

Let’s start off on a high note. I loved everything about this story arc. Guys, this is you at your best. The acting, the pacing, the sudden yet inevitable betrayal, all of it is some of the best your show has ever put forward. Oh, and HARD HOME! You nailed the action and the emotion of this better than 95% of major motion pictures. And the look of utter defeat and hopeless on Jon’s face as he rowed away… wow, just wow. Regardless of my other issues with Season 5, the Night’s Watch was exactly as it should be, and then some.

King’s Landing:

Cersei Lannister

My how the mighty have fallen.

Also super solid stuff. Cersei hoists her own petard and FINALLY, after five seasons of shenanigans, the Lioness has her actions come back to haunt her. You reap what you sow (unless you’re a Greyjoy, of course). The addition of Jonathan Pryce was inspired, and gave the situation exactly the kind of gravitas it deserved. The Walk of Shame was incredible, and Lena Headey really sold it. I hope she has her acceptance speech in order for the many awards she’s likely to win for that.

Sam and Gilly:

AemonDictatesALetterToSam

The Westrosi Scooby Gang.

Some folks took offense to these two unlikely lovebirds, but I thought they were sweet onscreen together. I do think they took up a bit more screen time than they should have, but I understand you have only 10 hours per season. It’s a little odd that Sam would so openly admit to having sex with Gilly in front of the Lord Commander, but I guess Jon figured there are bigger problems to worry about. Oh, and Maester Aemon’s passing was touching. His final words created a lump in my throat the size of a small grapefruit. True story.

Brienne and Pod:

Game_of_Throne_Season_5_08

I could watch a whole show about these two. Seriously.

These two are way ‘off book’ in their travels, but I think you handled it pretty well. I like these characters, and they pair well.  It felt like we sort of lost them in the middle episodes, and Brienne ultimately failed at her sworn duty by missing that candle in the window, but she had her reckoning with Stannis (or so I’m led to believe). I hope that she’ll go on to bigger and better things now. Oh, and kudos on her explanation of why Renly meant so much to her. Nailed it.

Jaime, Dorne, and the Sand Snakes:

GOT-season-5-21

Shouldn’t you be in the Riverlands?

Okay, so I’ve been pretty congratulatory up until now. What happened here, guys? Seriously, why include Doran, the Sand Snakes, et al. if the amount of screen time they get is so small? The reasoning behind every plot point was a ‘huh’ moment, the fight scene with the Sand Snakes looked like it was out of the Power Rangers, and the resolution fell flat. Since Myrcella goes down about three-hundred yards from the dock, can we assume that Season 6 will open with Trystan Martell’s head being flung into the ocean? How would Jaime not just turn the ship around right then? I realize you guys have to make changes from the book, but come on. Extra points for including Bronn, though.

Tyrion and Varys (And Jorah):

game-of-thrones-season-5-episode-6-3

So…c*ck merchants are actually a thing in Essos?

Tyrion and Varys are two of my favorite characters in the whole series, so seeing them travel together was a delight. I’m a little sad that we’re not getting an Old Griff/Young Griff storyline, but I get it. The books are the books. The show is the show. And when the Tyrion hand-off happens, I like the dynamic you show between the Bear and the Lion. Both have been through hell. Both are giant disappointments to their respective fathers. The look on Jorah’s face when he finds out that his father was killed by the Night’s Watch is powerful stuff. Iain Glen and Peter Dinklage, together, in a scene. Thank you, D&D.

Arya, Er— I mean “No One”:

No one.

Meryn Trant…LIKE A BOSS.

Maisie Williams is crafted of the finest awesome, and so is Arya. That said, it did feel like her admission into the House of Black and White didn’t require much except standing up to a few random Bravos (who speak the common language, funnily enough). And once she’s in with the Faceless Men, it feels like she spends a good part of the season sweeping floors and cleaning up dead bodies. The real hammer doesn’t fall until the very end, and it was admittedly a doozy, but it didn’t seem like there was much for to do this time around. A pity.

Sansa and the Boltons:

Sansa

Remember this guys? Do you?

Let’s address the elephant in the room, shall we?  This, like some elements of Season 5, left me utterly baffled, and in this case a bit sick to my stomach. The Boltons are horrible, yeah, we know. Little Finger pawns Sansa off to them ‘cause he’s a Machiavellian manipulator, fine. But you started to invest in Sansa as a character, making her more of a player and less of a piece on the cyvasse board. If you aren’t going to use the books as your foundation (and please don’t try to turn the issue on its head with the lame ‘isn’t it odd who gets our sympathy and who doesn’t?’ argument), how did you come up with this train wreck? Why did you build Sansa up only to break her down again? I thought we were done with her being a helpless victim at the hands of a sexually abusive, sadistic psycho, who can only be saved by a man? No? Another round you say? Oh, D&D…this is me walking behind you with a bell. SHAME! *clang* SHAME! *clang*

Stannis and Friends:

s05e09_1_stannis_still_mannis-1024x576

Nope.

I really hope you have a trick up your sleeve for the would-be Azor Ahai. Otherwise, this entire part of the story ends with a whimper, not a bang. His defeat left me with a ‘that’s it?’ moment, and the burning of Shireen felt put in for shock value than anything else. It accomplished nothing other than to show us that Stannis is a horrible person who, despite his pretensions, will not hesitate to murder his way to the throne. I knew that already, thanks. (I’ve read the books.) Yes, I know the burning has a grounding in the books (to come), but you’ve certainly left the books behind when it has suited you, why not here? AND I would have been surprised by the act if it had not been telegraphed from a hundred miles away. I knew we were on the countdown, and so did Davos. He rescued Gendry, a boy he barely even knew. Why wouldn’t he have kidnapped Shireen or fought harder to keep her alive? Or even confronted Stannis in his typical cool fashion? Spares, the lot of them.

Dany and the Meereenese Gang:

Dany.

How DOES she get better looking each season? ❤

Again, some folks really didn’t like this part, but I did. It’s Dany becoming a leader, and good is not the same as nice. If anything, I think she was perhaps too lenient on the Old Masters, but maybe that’s just me. While, Dany is perhaps the worst at ride-sharing with her friends in danger, I think things went pretty well here. We finally had Tyrion meet Dany face-to-face! Do you know how long I’ve waited for that? And it was great. My biggest complaint here is that the Unsullied did not account themselves very well. They are supposed be Eunuch Spartans for crying out loud! I understand a few of them getting surprised, but once more than three are able to rally and join shields, regular guys with silk robes and daggers (against spears and shields) should be D-E-A-D. And while Barristan the Bold did okay, that was a pretty poor send-off for the acknowledged greatest living knight. That said, thank you for not giving Dany the flux at the end there. I take that as a personal kindness, and I’m sure Emilia Clarke does as well.

So, there you have it – just one fanboy’s take on it all. Even though I think there were some gigantic misfires in Season 5, I want you to know that I’m not mad at you. You have given me some of the best programming I’ve ever seen on the small screen, and I think you are doing the material justice overall.

And now, you guys will likely spoil some secrets before the remaining books come out. The race is already on between The Winds of Winter and Season 6, and I’m pretty sure you guys will get there first. But even if GRRM gets TWoW out first, you’ll definitely beat him to the last book. That puts the two of you in a unique position that, as fans of the book, I’m sure you can appreciate. Every GoT fan that exists wishes they were in your place, to know the secrets of how it all ends.

Look, I’m not here to tell you how to do your job. I can’t know the hours and hours the two of you have put into this project, of just how personal a thing it is for you. This is your baby, and you’ve owned it, a project that even the author himself didn’t think was possible.

Just do me a favor as you go through the final seasons of this show: respect your audience. This show exists because of the fans, not despite them.  Season 5 was a mixed bag, and the parts that didn’t work felt either half-hearted or gratuitous. Are those the words you really want associated with what is surely your magnum opus?

You guys have proven, time and again, that you know how to deliver an epic experience to us, and keep us glued to our TVs on Sunday nights. Do that. Show us the world GRRM imagined, in all its wonder, in all its flawed and savage beauty. Don’t insult our intelligence, or go for the obvious gimmick, or think that rape equals female character development.

You’re better than that.

Thank you for your time and consideration.

Sincerely (and with much love),

— Matt Carson

P.S. – The North Remembers.

__________________________________________________

Do me a favor, okay? Subscribe to my newsletter for more news, updates, and information on Sector M’s current and upcoming projects!


Best Served Cold: Why You Should Never Cross a Fiction Writer

George R.R. Martin is often quoted as saying, “A reader lives a thousand times before he dies. The man who never reads lives only once.”  What about the other side of that coin?

Well, let me tell you, a writer can kill you a thousand times on paper if you cross him or her. The character may not have your name, or even look anything remotely like you, but a fiction writer, particularly a sci-fi writer, contemplates destroying whole star systems or galaxies during a lunch break. What do you think they’ll do to you?

He tasks me...

It is very cold…in spaaaaace.

Is it just a quiet power trip? A revenge fantasy? More than just a tad petty? Sure it is, but I challenge any fiction writer out there to tell me they’ve never done this. I mean, someone has to get fed to the dragon, right? So why not an abusive boss or your old grade-school bully?

Here’s one of my own literary paybacks:

In college, my degree plan required a sales class. You couldn’t get out of it since it was a prerequisite, which was bad news for introverted guys like yours truly. About 60% of your grade for this class was ‘lab.’ In practice, that meant that the university newspaper gave each student some of the sorriest, most underperforming clients they had on file and expected the students to physically go to these clients (calling them on the phone was expressly forbidden) to solicit ad space in the paper.

Without a doubt, this was the most blatant example of student exploitation I experienced during my years there. No commission for anything you sold, no reimbursement for gas (and believe me, gas money was pretty scarce back then). And to top it off, I was paying for the privilege of doing this for them.

The Doctor will not.

What? WHAAAT?

The man who headed up this program will remain nameless here, though I will say that his name looked and sounded cool. That was sort of a theme with this guy, looking and sounding cool. He had that salesman ‘aura’ to him with great hair and a politician’s polished smile. Dealing with him on any level was the worst for the very fact that he had training on how to overcome objections, and get people to do something that they wouldn’t want to do in the first place. The class remains the most difficult, awkward, and frustrating of my student career.

Years later, I needed a character name that sounded cool, though the character himself was dead. I don’t just mean died-fighting-lions-in-the-coliseum dead, I mean launched-into-the-cold-void-of-space-and-then-falls-headfirst-into-a-star-and-somehow-there’s-a-waiting-volcano-on-the-surface-of-that-star-that-also-has-fangs, irrevocably, irretrievably DEAAAAAAD.

Crunchy

In other words…TOAST.

Well, I flipped through my mental roll-a-dex. Guess who came to mind? Yep, Mr. Perfect-Hair himself. He may never know it, or read any of my stuff, or care one jot or tittle even he did, but I know. That’s my little Easter egg, my private joke to myself.

So, if in your daily travels you come across a person who says that they write fiction, be nice to them. Otherwise, don’t be surprised if one day the first person who gets their soul devoured by Great Cthulhu bears a striking resemblance to someone you know.

__________________________________________________

Do me a favor, okay? Subscribe to my newsletter for more news, updates, and information on Sector M’s current and upcoming projects!